General questions about Indigo, the scene format, rendering etc...
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Bosseye
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by Bosseye » Sat Jan 08, 2011 3:26 am
Finally! A new work PC is imminent.
So I'm going from:
Intel Core 2 Duo 6600 @ 2.4ghz
3Gb Ram (theres actually 6 installed for some reason, but 32bit windows doesn't read the rest as we all know...)
Ati FireGL V7200
To this hefty list, which I hope will drastically speed up my rendering time....
Intel Xeon W3530
24Gb 1333 Mhz DDR3 Ram
Nvidia Quadro 4000 (2Gb GDDR5)
Windows 7, 64bit OS
Thoughts then - I'm right in thinking the new graphics card is CUDA enabled meaning I may be able to take advantage of the upcoming GPU acceleration? And 24Gb Ram, thats got to help speed rendering surely....

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Zom-B

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by Zom-B » Sat Jan 08, 2011 6:57 am
Bosseye wrote:Thoughts then - I'm right in thinking the new graphics card is CUDA enabled meaning I may be able to take advantage of the upcoming GPU acceleration?
Yes, as Lyc just told uplcoming versions at some point will have Cuda & OpenCL based rendermodes. Both are usable with the new card.
Bosseye wrote:And 24Gb Ram, thats got to help speed rendering surely....

Nope, not a single tiny little bit of speed gain here my friend!!!1! RAM is used only for storing Data, more RAM results in Biger Render image size, higher SuperSampling, more LightLayers more triangles that fit inside. Maybe the new infrastructure of the RAM will result in little better performance, but the pure amount will not!
polygonmanufaktur.de
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Borgleader
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by Borgleader » Sat Jan 08, 2011 7:00 am
Zom-B wrote:
Nope, not a single tiny little bit of speed gain here my friend!!!1! RAM is used only for storing Data, more RAM results in Biger Render image size, higher SuperSampling, more LightLayers more triangles that fit inside. Maybe the new infrastructure of the RAM will result in little better performance, but the pure amount will not!
New RAM would improve performance if and only if the older RAM was slow enough to bottleneck the rendering by not being able to transfer enough information quickly. Otherwise, the amount has no influence whatsoever other than allowing you to render whoppingly huge images.
benn hired a mercenary to kill my sig...
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lycium
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by lycium » Sat Jan 08, 2011 5:56 pm
It sure will come in handy for displacement however
Awesome new computer!
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Zom-B

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by Zom-B » Sat Jan 08, 2011 6:06 pm
lycium wrote:It sure will come in handy for displacement however
The RAM for sure opens up a Playground for extreme Settings... would love to toy around with them

polygonmanufaktur.de
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CTZn
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by CTZn » Sun Jan 09, 2011 1:26 am
I read two days ago that one could buy 12GB for less than 150€, if that's true there's not much left to think about... great rig I guess Bosseye, enjoy it !
obsolete asset
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Bosseye
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by Bosseye » Thu Jan 13, 2011 4:44 am
StompinTom wrote:
How much did that baby cost you?
Not a sausage! Thanks to my employer.....
Zom-B wrote:Nope, not a single tiny little bit of speed gain here my friend!!!1! RAM is used only for storing Data, more RAM results in Biger Render image size, higher SuperSampling, more LightLayers more triangles that fit inside. Maybe the new infrastructure of the RAM will result in little better performance, but the pure amount will not!

Curses! Nevermind - it will at least allow me to render more complex files I hope, models that have thus far fallen over and given me memory allocation errors because I had the audacity to put a tree in there.
And good to know I can go overboard with the light layers, one of my favourite features of indigo.
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