General questions about Indigo, the scene format, rendering etc...
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Tramis
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by Tramis » Thu Jan 07, 2016 10:35 am
Omg!
Can't wait for Indigo 4!
BTW Happy New Year all!

Hope you have enough bananas, cause 2016 - year of the monkey!

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zeitmeister

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by zeitmeister » Sat Jan 23, 2016 6:45 am
We are sooooooo longing for the v4...
Cheers, zeiti
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OnoSendai

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by OnoSendai » Sat Jan 30, 2016 1:31 am
Medium absorption.
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Voytech
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by Voytech » Sat Jan 30, 2016 4:14 am
OnoSendai wrote:Medium absorption.
Nice! What's the render time on something like that?
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OnoSendai

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by OnoSendai » Sat Jan 30, 2016 5:01 am
30 seconds or so.
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burnin
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by burnin » Sat Jan 30, 2016 5:02 am

no fireflies... nice clean caustics ... aaamaziiingly great you are
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zeitmeister

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by zeitmeister » Sat Jan 30, 2016 8:28 am
Fantastic!!
MLT?
Cheers, zeiti
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lycium
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by lycium » Sat Jan 30, 2016 3:01 pm
It's GPU (single directional) path tracing, without MLT.
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zeitmeister

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by zeitmeister » Sat Jan 30, 2016 5:49 pm
Wow.
Cheers, zeiti
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Pibuz

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by Pibuz » Tue Feb 02, 2016 7:06 am
Amazing.
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Kgon
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by Kgon » Tue Feb 02, 2016 11:43 am
I am seeing lots of improvements with this 4 version ...So i got to ask!....Is this new indigo going to be SIGNIFICANTLY faster when rendering using the GPU too? With indigo 3 version I don't see much difference in rendering my times when the GPU is on than when is off

. I have just bought a Nvidia Titan X and i want to take it to the limit
Will it be possible to use the GPU acceleration and the Bidirectional with MLT at the same time ?

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Oscar J

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by Oscar J » Tue Feb 02, 2016 12:47 pm
Believe me, it's significant...

From my beta testing it would seem like it's about 10x faster (sometimes more) with my AMD HD 7970 vs good ol' CPU PT rendering (QC i7). Also it seems to render better even with the same amount of SPP. Their own tests show similar results:
http://www.indigorenderer.com/content/i ... -rendering
A Titan X will most likely rock for Indigo 4.
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DJ AntOn
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by DJ AntOn » Wed Feb 03, 2016 2:36 am
the last 2 years
no results
sorrowfully

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CTZn
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by CTZn » Wed Feb 03, 2016 9:02 am
OnoSendai wrote:Medium absorption.
Don't post anything relating with scattering now, I'll start bugging you right on ;D
obsolete asset
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OnoSendai

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by OnoSendai » Thu Feb 04, 2016 1:49 am
Making sure instances work:
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