http://indigomaterials.uk.to/ LAUNCH :)

General questions about Indigo, the scene format, rendering etc...
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dougal2
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Post by dougal2 » Tue Jan 08, 2008 9:58 pm

Ah, yes Opera....

I've spent hours trying to make the javascript libraries work with Opera. They simply don't. The site won't work with Opera for the time being.

For now, use Firefox.

At some point I will change the interface to use a different script (this time of my own making), which I will design to work with Opera too.

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OuiOui
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Post by OuiOui » Tue Jan 08, 2008 10:38 pm

:lol: Nice :lol:

For the moment, I will use FF 8)

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Whaat
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Post by Whaat » Wed Jan 09, 2008 9:06 am

Hey dougal2,

I just tried to create a glossy transparent IGM file online. It worked fine but I am concerned with how mediums are being handled. I assume you plan on improving this. Right now, you have to select a medium from a drop-down list (which will eventually become enormous...). However, once you select the medium, you cannot check the attributes of the medium.

Maybe it would be best to combine the medium attributes with the material attributes in order to simplify this.

I am sure you are already on top of this but I just thought I'd mention it anyway. Again...VERY impressed with your work! (Where are all ther material uploads?? BbB?? drB?? Hello?! :wink:

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dougal2
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Post by dougal2 » Wed Jan 09, 2008 9:13 am

Whaat:
I have in fact just separated out the mediums into their own table...
For the time being this means that medium editing is broken, but it will get fixed in due course. *

This also means that mediums for materials can have the same name as the material - exactly how blendigo exports them.
(I don't particularly agree that there should be multiple <name> elements in a scene with the same value, but my opinion doesn't matter in this case).

The medium chooser in specular/gloosy transparent will also become an auto-complete search box like the texture names.

* the navigation of the site may change at around the same time to be a bit easier, and compatible with Opera. It's all part of a bigger plan :)

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dougal2
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Post by dougal2 » Wed Jan 16, 2008 11:12 pm

@Ono:
Any chance of getting the DB linked into this site's menus?

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drBouvierLeduc
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Post by drBouvierLeduc » Mon Jan 21, 2008 6:45 am

Hi Dougal2,
First thanks for your database, that's a great idea and it works very well (though for the moment I didn't upload anything yet...).
However, I think you could improve the homepage, I think these 2 things are quite important to make it a little bit more usable and practical :

- Rather than a long text field, I'd rather see the "latest materials" uploaded, so you can see if there's anything new in a sight
- Also put the different categories more visible, just next to the latest materials, with a generic picture for instance.
- Oh, and one last thing : maybe you should provide a downloadable material scene of your own, even if it's not the "official" one, so there's not billions of different preview images (I've put the link in the loging aera, in my mockup).

As you can see I've made a mockup of what I'm talking.
Tell me what you think, I guess with those small changes your database can become more popular.
And again, thanks for that long awaited database.
Attachments
database.jpg
mockup
database.jpg (93.3 KiB) Viewed 4131 times

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dougal2
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Post by dougal2 » Mon Jan 21, 2008 7:46 am

DrB-L:
All good suggestions.
There are a few things that I need to re-arrange still, direct linking to materials being one of them - it's a matter of finding the time to do it really :roll:
There will be an update at some point, but I'm not sure when at the minute.

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psor
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Post by psor » Sat Feb 02, 2008 10:09 pm

Heya mate, I've got a problem with uploading .IGM files to your DB.

Image

error:

Code: Select all

----------------------------------------------------------
A PHP Error was encountered

Severity: Notice

Message: Undefined index: SCENEDATA

Filename: libraries/Igm_parser.php

Line Number: 60
----------------------------------------------------------
A PHP Error was encountered

Severity: Warning

Message: Invalid argument supplied for foreach()

Filename: libraries/Igm_parser.php

Line Number: 41
----------------------------------------------------------
A PHP Error was encountered

Severity: Notice

Message: Undefined variable: matStatus

Filename: controllers/upload.php

Line Number: 253
----------------------------------------------------------

The .IGM i tried to upload looks like that ...

Code: Select all

<!-- Exported From Maxigo 1.03.5 --> 

<materialdata>
	<version>1.03</version>
		<material>
			<name>Flower.Anther_brownish_diff.transmitter-tdiff</name>
			<diffuse>
			   <albedo_spectrum>
				<rgb>
				   <rgb>0.588235 0.588235 0.588235</rgb>
 				  <gamma>2.2</gamma>
				</rgb>
			   </albedo_spectrum>
			</diffuse>
		</material>

		<material>
			<name>Flower.Anther_brownish_diff.transmitter-transmitter</name>
			<diffuse_transmitter>
			   <albedo_spectrum>
				<rgb>
				   <rgb>0.435294 0.247059 0.247059</rgb>
				   <gamma>2.2</gamma>
				</rgb>
			   </albedo_spectrum>
			</diffuse_transmitter>
		</material>

		<material>
			<name>Flower.Anther_brownish_diff.transmitter</name>

			<blend>
			   <a_name>Flower.Anther_brownish_diff.transmitter-tdiff</a_name>
			   <b_name>Flower.Anther_brownish_diff.transmitter-transmitter</b_name>
			   <blend_factor>0.85</blend_factor>
			</blend>

		</material>


		<material>
			<name>Flower.Anther_brownish_diffuse</name>
			<diffuse>
			   <albedo_spectrum>
				<rgb>
				   <rgb>0.443137 0.160784 0.121569</rgb>
   					<gamma>2.2</gamma>
				</rgb>
			   </albedo_spectrum>
			</diffuse>
		</material>

		<material>
			<name>Flower.Anther_brownish</name>
			<blend>
				<a_name>Flower.Anther_brownish_diffuse</a_name>
				<b_name>Flower.Anther_brownish_diff.transmitter</b_name>
				<blend_factor>0.5</blend_factor>
			</blend>
		</material>


</materialdata>

I did already try to remove the first line, the version tag but that was not
causing the errors. So you might wanna have a quick look at it. I would
really love to start uploading some stuff, but right now I just can't. :P

nb: I've got a request for you. Could you please make it possible
to upload more files (TEX/IGM/PIGM) at once. It's getting tedious to upload
files, file by file.

Thanx in advance! And thanx for your work and the service you offer. :D ;)

edit: Hmm, it could be the names of the material, I can't even
import them back into Maxigo. I'll check that out ...

Image





take care
psor
Last edited by psor on Sat Feb 02, 2008 10:49 pm, edited 1 time in total.
"The sleeper must awaken"

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Kram1032
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Post by Kram1032 » Sat Feb 02, 2008 10:47 pm

Hum...
The water material is entirely empty :?
It only includes a "scenedata" tag. Nothing else.
same for IGM and pIGM (after unpacking)...

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dougal2
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Post by dougal2 » Sat Feb 02, 2008 11:51 pm

your IGM contains no scenedata element the correct XML is

Code: Select all

<?xml version="1.0"?>
<scenedata>
 <medium>
  ...
 </medium>
 <material>
  ...
 </material>
</scenedata>

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Kram1032
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Post by Kram1032 » Sun Feb 03, 2008 12:00 am

Well...
yeah, it includes:

Code: Select all

<?xml version="1.0"?>
<scenedata>
</scenedata>
That's it. No material in between...

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dougal2
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Post by dougal2 » Sun Feb 03, 2008 12:14 am

oh, sorry kram, my reply was to psor.

I'm not sure what's wrong with the water material.

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Kram1032
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Post by Kram1032 » Sun Feb 03, 2008 12:16 am

Ok, I see...

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dougal2
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Post by dougal2 » Sun Feb 03, 2008 12:20 am

psor regarding the multiply files... zip all your IGMs into one .zip and rename it to .pigm.
The DB will read multiple IGMs in 1 PIGM.

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psor
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Post by psor » Sun Feb 03, 2008 1:49 am

Thanx Doug, I didn't pay enough attention. It seems suvakas is cooking
his own little soup. I'll let him know that he has to take care of that.
And regarding the .PIGM ... I'll try that! :lol: :wink:

edit: Please have a look at the attached PIGM. I'd like to know
what's wrong this time ... :P :oops: :wink:

note: You've to rename it, I can't attach PIGMs at the forum.

edit2: How to delete all the "crap" that shows up in my material list?

edit3: Ohhh f*ck, found it! Could you please add checkboxes to
avoid deleting materials file by file ... this is horrable! Sorry for ranting!

:D ;) ;)




take care
psor
Attachments
psors_flower.zip
IGM includes the following IGM files:
- Flower_Anther_01.igm
- Flower_Filament_01.igm
- Flower_Leaves_01.igm
- Flower_Petals_01.igm
(1.86 KiB) Downloaded 164 times

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