Quite a lot of energy, if you compare it with bulbs efficacy:Kram1032 wrote:I wonder, which brightness the sky exactly has
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Sun spectral radiance at 500nm: 2073593016418.64060 Wsr^-1m^-3
Quite a lot of energy, if you compare it with bulbs efficacy:Kram1032 wrote:I wonder, which brightness the sky exactly has
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Sun spectral radiance at 500nm: 2073593016418.64060 Wsr^-1m^-3start reading the posts at the bottom of this page and the next, will help you setup Blender to allow proper camera positioning - I had problems before as wellvux wrote:2CTZn - Blendigo is convenient
but Blender NOT for me especially with camera manipulation
that's where having a quad core comes in handy with 4 different renders going and 4 different seedsKram1032 wrote:yeah... the result *seems* to freeze, after some time...
Especially in interior scenes, that might be the case...
I *think* I've got a fix for that- seedvalues are given randomly, before each render in indigo... seeds have sort of a special shape - each seed value has slightly different patterns....
so, after some times, these patterns might start to repeat, slowing down the process....
my guess is, that after it *seems* to not change, anymore (it still does, but slower and slower), is, that you need to resume the render
I wonder, if it was possible, to add a "random seed refresh" setting, that refreshes the threads seed values, after a given time (if you render a preview, you'd set that pretty high, but in longer "final" renders, you set it to very low) - Ono, what do you think about that?
Cinema4D, but I also use the free version of Google Sketchup for the very easy modelling and nice exporter for Indigo called SKindigo for quick setup and render. Sketchup is faster and easier to use than all other programs and exporters - You can draw a room and add windows, plus Exit Portals really quickly. Not so good for complex modelling though and a bit slow with high poly counts, but you can import 3DS files and use Proxy models and instancing to get around that. I recommend it to anyone who wants to get into Indigo quickly., and there are Tutorials in the tutorial section of this forum.vux wrote:Very nice. Very THANKs!!!
PS what 3d-soft are you using? I think most of this forum ppls use Blender![]()
PPS Are you girl or boy???
Hey CoolColJ, I thank you twice ! First because I missed vux answer (sorry mate), then because I have the same sensation he has with blender's camera. But as far as I'm concerned that totally prevented me to use Blender.CoolColJ wrote:start reading the posts at the bottom of this page and the next, will help you setup Blender [...] and camera to work bettervux wrote:2CTZn - Blendigo is convenient
but Blender NOT for me especially with camera manipulation
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