Material Thread - Post your materials here?

General questions about Indigo, the scene format, rendering etc...
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Kram1032
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Post by Kram1032 » Sat Aug 18, 2007 2:08 am

Yes, but why does such stuff happen to one of the best, if not, THE best modeller, here?

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CTZn
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Post by CTZn » Sat Aug 18, 2007 2:12 am

Because stronger is better :D

Sometimes starting over you go farer, it can be positive... I mean DrBL doesn't look destroyed by this loss !

OT !!!
obsolete asset

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Kram1032
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Post by Kram1032 » Sat Aug 18, 2007 2:25 am

Yeah, true :)

__OT OFF__

I noticed, that I didn't review the new mats, after that shock, so:
Lol, that new apple juice looks milky :)
The two wines look great :D

mrCarnivore
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Post by mrCarnivore » Sat Aug 18, 2007 2:29 am

Omg!

Let me guess, you save your 3d stuff on your system disk and chose to re-partition/format you drive during new os installing?

I always have a sperate partitions for different things, one for swap file, one for os, one for programs, one for 3d stuff and photos, one for games, and a seperate disk for backups. You only learn the hard way!

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Kram1032
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Post by Kram1032 » Sat Aug 18, 2007 2:31 am

Hum, with my 50 Gb, that wouldn't make much sense :S

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CTZn
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Post by CTZn » Sat Aug 18, 2007 2:41 am

I've reinstalled the systeme about 5 times keeping the folder structure intact. One day the hd will crash, tho...
obsolete asset

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xrok1
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Post by xrok1 » Sat Aug 18, 2007 8:56 am

ok. ok.
where are my (other) materials :lol:

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Whaat
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Post by Whaat » Sat Aug 18, 2007 9:28 am

Maybe we should start a flyshit material library for you... :lol: j/k

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xrok1
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Post by xrok1 » Sat Aug 18, 2007 9:45 am

:lol: :lol: :lol: :lol: :lol: :lol:
but really Whaat! i think it would be a more useful material than orange milk. no? :lol: :lol:

Kram, can you save that in .igm format please so others can use it? :lol: :lol:

but seriously :? can we restart this thread now, maybe on the main page, minus the spam :evil:

how about the moderator taking the valid materials from here and placing just the valid materials to a locked thread in a more convinient place? :wink:

that way you guys could keep bugging me about my fly scat fetish and spare the rest of the community. :P
Last edited by xrok1 on Tue Aug 21, 2007 6:20 pm, edited 1 time in total.

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CTZn
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Post by CTZn » Sat Aug 18, 2007 2:13 pm

with tourista you gotta use sss :arrow: :arrow:
obsolete asset

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Whaat
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Post by Whaat » Tue Aug 21, 2007 5:27 pm

A couple more mats...not perfect, but decent. I can't take credit for the maps. Got them from the Maxwell library :oops:
Attachments
Brushed Nickel.png
Brushed Nickel.png (99.96 KiB) Viewed 3985 times
Leather.png
Leather.png (106.44 KiB) Viewed 3985 times
Brushed Nickel.zip
(471.22 KiB) Downloaded 294 times
Leather.zip
(654.08 KiB) Downloaded 339 times

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Kram1032
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Post by Kram1032 » Wed Aug 22, 2007 2:50 am

I like that nickel :D it looks like cream, somehow^^

If you use that colour as SSS, delete the map and give it less absorption, that should be a cool creamy mat :)

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Kram1032
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Post by Kram1032 » Wed Sep 12, 2007 6:14 am

so, here we go :)
My own custom nk!
Credits to tinman999 and Wikipedia.org ( List of colors )

tell me, what you think :D

(I'll update the pic with a less noisy one, later)

btw: entirely grey data doesn't seem to work... :?
Attachments
im1190038454.png
here's an updated version, which has a fixed sphere, shows different exponents and looks cleaner (rendered 2h faster than the other one - it's in 0.9t7, now :) AMAZING speedups! :D
im1190038454.png (728.38 KiB) Viewed 3492 times
sapphire.zip
metallic sapphire - not transparent - D'oh

I really like the list of colours from wikipedia :D (search for the full term in english wiki ;))
(294 Bytes) Downloaded 226 times
im1189528023.png
here's a pic :) [Updated with a longer render, which didn't bring much :? - And I noticed, that one of my spheres didn't get a primitive - need to recheck it ^^ (edgy shadows)]
im1189528023.png (800.38 KiB) Viewed 3676 times
Last edited by Kram1032 on Tue Sep 18, 2007 8:35 am, edited 3 times in total.

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filippo
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Post by filippo » Thu Sep 13, 2007 11:23 am

2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

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CoolColJ
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Post by CoolColJ » Thu Sep 13, 2007 2:04 pm

that looks nice Kram - definitely Alien like 8)

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