Schott Glass Material Library for Indigo 1.0.1+ * Updated *

General questions about Indigo, the scene format, rendering etc...
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WytRaven
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Post by WytRaven » Tue Nov 27, 2007 7:32 pm

Glad to be of service chaps :lol:
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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dougal2
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Post by dougal2 » Fri Jan 04, 2008 12:51 am

Hi WytRaven,

I hope you don't mind, but I've added each of these glasses separately on my Materials DB site.
Every single one has a credit to you in the description though ;)

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WytRaven
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Post by WytRaven » Sun Jan 06, 2008 5:25 am

I don't mind at all dougal. Hope someone finds them useful :)
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

neo0.
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Post by neo0. » Fri Jun 20, 2008 4:37 pm

Is it possible to use this with skindigo?

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Post by neo0. » Wed Aug 20, 2008 7:05 am

How would I use an IGML file?

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WytRaven
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Post by WytRaven » Fri Sep 26, 2008 2:40 pm

ne0 don't be confused by the file extension. The "L" on the end was just to denote that this is a library of materials as opposed to a single material.

You can use this pretty much the same way you would any other igm by setting a material for an object in your 3D program to have the same name as one of the glass names in the igml then after exporting you open up your igs in a text editor and find the material definition and replace it with an include directive to the igml. If you used more than one glass in your scene then you would need to find and delete the other material definitions.

After this was created Ono decided to cement the igm "format" and also introduced pigms and the material library and so at least some exporter writers have offered the ability to "include" from within the exporter, this file in it's current form is not directly compatible for that use.

I would break the whole thing up into individual igms, and probably will at some point but I certainly won't be uploading them all to the material library as individuals as they would simply swamp the glass section and confuse people.

You can make individuals yourself if you want just delete all material defs other than the one you want and make sure the scenedata tags and opening xml stuff remains and then save as an igm with the galss name...done!
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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dcm
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Re: Schott Glass Material Library for Indigo 1.0.1+ * Update

Post by dcm » Thu Jun 10, 2010 8:23 pm

Oh i missed this, pretty old thread but damn that glasses are wicked :shock:

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