new material preview scene

General questions about Indigo, the scene format, rendering etc...
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CTZn
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Post by CTZn » Tue Feb 13, 2007 11:21 am

Hey joegiampaoli, seriously, make it B&W :)

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joegiampaoli
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Post by joegiampaoli » Tue Feb 13, 2007 11:24 am

OH, is it that sick???
:D :D :D
Ok, I'll change it, I know it does kinda distract, give me some time and I'll get a nicer one...
:wink:
Joe Giampaoli
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afecelis
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Post by afecelis » Tue Feb 13, 2007 11:27 am

hehehe, well you know how this kinda blood in digital things is forbidden in some countries (specially in Europe) in which video games have to release patches to change its color to something else, so it's also a cultural-unconscious thing :wink:
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CTZn
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Post by CTZn » Tue Feb 13, 2007 11:34 am

Thx, i won't have to hate you ;)

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joegiampaoli
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Post by joegiampaoli » Tue Feb 13, 2007 11:43 am

afecelis wrote:well you know how this kinda blood in digital things is forbidden in some countries (specially in Europe) in which video games have to release patches to change its color to something else, so it's also a cultural-unconscious thing :wink:
:shock: :shock: :shock:
OH!!! Man I didin't know that
Sorry for not thinking properly...
Joe Giampaoli
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CTZn
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Post by CTZn » Tue Feb 13, 2007 11:46 am

afecelis wrote:it's also a cultural-unconscious thing :wink:
Wow afecelis, estas awake !

:wink:

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joegiampaoli
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Post by joegiampaoli » Tue Feb 13, 2007 11:55 am

y yo estoy asleep :wink:

Ok, I finally changed it to something less gore-ish

Sorry 'bout sickening anyone :(
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joegiampaoli
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Post by joegiampaoli » Tue Feb 13, 2007 12:02 pm

Ok, back to the .blend file......

Afecelis: did you download it?

I see needs tweaking... no textures loaded either in the file and camera must be aligned so matches the xml file version, let's see what we can do....
Joe Giampaoli
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afecelis
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Post by afecelis » Tue Feb 13, 2007 12:14 pm

hehehe, estoy "en la jugada"! :wink: But seriously, I always found it curious to see how games like Unreal or half-Life required patches in Europe to change the blood into blue or green, hehehe. I even downloaded some of them to see how much the game changed.....man! I felt like killing predators all the time! :wink:

@Joegiampaoli: still no luck with the blend file. I left it there trying to connect for a lot of time but nothing! :(
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d

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joegiampaoli
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Post by joegiampaoli » Tue Feb 13, 2007 12:41 pm

ok, give me an e-mail I'll send it to you, we work on it and we rehost it somwhere... :wink:

EDIT: Hopefully, in the future Radiance can host it here for everyone to download, actually any program version of the scene....
Joe Giampaoli
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joegiampaoli
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Post by joegiampaoli » Tue Feb 13, 2007 12:53 pm

You can try downloading from here
http://www.filefactory.com/file/add0fa/
if not I'll send to you
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
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CTZn
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Post by CTZn » Tue Feb 13, 2007 1:46 pm

Oh Joe a wolf, that's fantastic !

:arrow:

edit: Anyway ;)
Last edited by CTZn on Fri Feb 16, 2007 1:41 am, edited 1 time in total.

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surreal
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Post by surreal » Tue Feb 13, 2007 1:55 pm

Here's another mirror of my host
Blender
http://surrient.com/ftp/materialpreview.zip

Any other files like this or if anyone needs some mirrors let me know i'd be happy to host

I'm also going to "attempt" to convert to Max 8 format.. we'll see how that goes :P

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afecelis
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Post by afecelis » Tue Feb 13, 2007 2:08 pm

Thanks Joe, I got it! :) though that file hosting service is a bit messy to find out the proper DL link , heheheheh ;)

Surreal, thanks for the mirror.
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Kram1032
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Post by Kram1032 » Wed Feb 14, 2007 3:09 am

Did you get it now?
Yes, it needs tweaking, but the normals should be correct, now...
Also, I've changed the bubbles, to be exportet as sphere-primitives.
If you want to see them, either take the outliner, or Boundingbox/Wireframe ;)

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