Suggestion for indigo free vs indigo commerical

General questions about Indigo, the scene format, rendering etc...
Stromberg
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Re: Suggestion for indigo free vs indigo commerical

Post by Stromberg » Sun Aug 09, 2009 6:32 am

I think the demo version is great. I think limiting cores is just crude. If i'm going to buy a render then i need to know how fast it will run on my pc.
And i dont have anything against the watermark, it's great :)

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PureSpider
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Re: Suggestion for indigo free vs indigo commerical

Post by PureSpider » Sun Aug 09, 2009 6:35 am

An idea I just got is splitting the license into a modular one, like:
- watermark-free renders: 120$
- resolution limit to 2mpx: 80$
Something like that...
I don't care for the watermark neither but I typically render my images in 1200*800, thats 0.96mpx... 0.26 too much :lol:

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Re: Suggestion for indigo free vs indigo commerical

Post by neo0. » Sun Aug 09, 2009 6:43 am

Modular licensing would be great!

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pixie
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Re: Suggestion for indigo free vs indigo commerical

Post by pixie » Sun Aug 09, 2009 7:06 am

Stromberg wrote:I think the demo version is great. I think limiting cores is just crude. If i'm going to buy a render then i need to know how fast it will run on my pc.
And i dont have anything against the watermark, it's great :)
that's why i talk on having either type, crawl or watermark.
if the users are smart enough to actually use they are smart enough to change between modes and take their own thoughs

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Re: Suggestion for indigo free vs indigo commerical

Post by zeitmeister » Sun Aug 09, 2009 7:43 am

fryrender one: 795 €
maxwell 1.7: 671 €
VRay for C4D: 948 €
----------------------------
Indigo: 295 €


There is a complete free version of Indigo, but not an actual one. I bought it also, and didn't do commercial projects with it. YET.
I was a student, too, and I worked besides to get things I couldn't afford.
I am working a bit more now to overcome the extraordinary expense of 300 Euros I spent on a hobby.
neo0, why don't you try to earn money with your skills? Spend your free time 2-3 months in front of the computer and your 3D application, and not in bars. Not during week. ;-) Or not during the whole week. :mrgreen: Ask for architects in your surroundings, or stand builders. Show the how good you can render their work, and offer a moderate, little price for the first time. If you done 3-4 jobs, you should easily be able to buy Indigo.
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Jambert
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Re: Suggestion for indigo free vs indigo commerical

Post by Jambert » Sun Aug 09, 2009 8:10 am

zeitmeister wrote:fryrender one: 795 €
maxwell 1.7: 671 €
VRay for C4D: 948 €
----------------------------
Indigo: 295 €


There is a complete free version of Indigo, but not an actual one. I bought it also, and didn't do commercial projects with it. YET.
I was a student, too, and I worked besides to get things I couldn't afford.
I am working a bit more now to overcome the extraordinary expense of 300 Euros I spent on a hobby.
neo0, why don't you try to earn money with your skills? Spend your free time 2-3 months in front of the computer and your 3D application, and not in bars. Not during week. ;-) Or not during the whole week. :mrgreen: Ask for architects in your surroundings, or stand builders. Show the how good you can render their work, and offer a moderate, little price for the first time. If you done 3-4 jobs, you should easily be able to buy Indigo.
I totaly agree with you, 295€ is not expensive... I bought indigo with the job I did when it was totaly free and I was student. Last free version is enough to begin. What about Vray, Maxwell, fryrender trial version, 30 days, watermarks and restricted image size :lol:

Ono isn't a social worker, five years are enough, I don't understand why less than 100 lisences has been sold??? To me, they should have been sold in two days, If every people who urn money with it bought it. 295€, it's less than one day of work for a freelance, ywo days for your first(s) jobs , you can't have everything for nothing...

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Re: Suggestion for indigo free vs indigo commerical

Post by Borgleader » Sun Aug 09, 2009 9:35 am

I would have bought the lifetime license of Indigo a while ago but...
1. I don't make money with it
2. I don't have much money to spend
3. I rarely make something that's worth rendering

Now of course ... They lifetime licenses will probably run out before I get good enough at modeling in 3D, so I guess I'll have to see then.
benn hired a mercenary to kill my sig...

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Re: Suggestion for indigo free vs indigo commerical

Post by neo0. » Sun Aug 09, 2009 2:11 pm

What would people think of limiting the free version to 2 cores?

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Re: Suggestion for indigo free vs indigo commerical

Post by Borgleader » Sun Aug 09, 2009 2:21 pm

neo0. wrote:What would people think of limiting the free version to 2 cores?
Considering there aren't many quad-core owners out there...how is that even a limit? If youre gonna put a core limit...you limit it to 1.
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fused
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Re: Suggestion for indigo free vs indigo commerical

Post by fused » Sun Aug 09, 2009 7:50 pm

am i the only one who thinks that speed limits would make free users turn away more than a watermark and resolution restrictions?

its a very bad idea, imho.

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Jambert
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Re: Suggestion for indigo free vs indigo commerical

Post by Jambert » Sun Aug 09, 2009 8:46 pm

fused wrote:mho.
am i the only one who thinks that speed limits would make free users turn away more than a watermark and resolution restrictions?

its a very bad idea, imho.
I agree

Each new version of indigo increases the gap between free commercial, next releases will encourage people to leave trial and buy commercial one, no use to restrict :roll:
Last edited by Jambert on Mon Aug 10, 2009 12:56 am, edited 1 time in total.

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pixie
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Re: Suggestion for indigo free vs indigo commerical

Post by pixie » Sun Aug 09, 2009 9:09 pm

fused wrote:am i the only one who thinks that speed limits would make free users turn away more than a watermark and resolution restrictions?

its a very bad idea, imho.
And what you said of what I said? Two modes, one with watermark and one where it crawls... after all watermarking is done so that no commercial advantage can be made, but if in such a crawl mode people would use it commercially I would just say, more power to them, sooner or later they would be forced to buy the license.

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pixie
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Re: Suggestion for indigo free vs indigo commerical

Post by pixie » Sun Aug 09, 2009 9:15 pm

Jambert wrote:I agree

Each new version of indigo increases the gap between free commercial, next releases will encourage people to leave trial and buy commercial one, no use to create restrict :roll:
People will just keep on using free, creating a segregated community all on their own, and not use the latest and greatest, or worst still they will diverge away to open source solutions... If from since the start you can use indigo for its fullest (albeit slowly OR with watermark) surely those who buy it won't be turned away by having more expertize brought by a big community...

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Jambert
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Re: Suggestion for indigo free vs indigo commerical

Post by Jambert » Sun Aug 09, 2009 11:17 pm

pixie wrote:
Jambert wrote:I agree

Each new version of indigo increases the gap between free commercial, next releases will encourage people to leave trial and buy commercial one, no use to create restrict :roll:
People will just keep on using free, creating a segregated community all on their own, and not use the latest and greatest, or worst still they will diverge away to open source solutions... If from since the start you can use indigo for its fullest (albeit slowly OR with watermark) surely those who buy it won't be turned away by having more expertize brought by a big community...
When you see improvements it's very attractive. Slowly, I don't think it's a good idea, not a good publicity. Today, Indigo challenge is faster rendering. To me, 800*600 rendering with blended watermark is enough and not realy restrictive for no commercial use.

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pixie
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Re: Suggestion for indigo free vs indigo commerical

Post by pixie » Mon Aug 10, 2009 12:08 am

Jambert wrote:
pixie wrote:
Jambert wrote:I agree

Each new version of indigo increases the gap between free commercial, next releases will encourage people to leave trial and buy commercial one, no use to create restrict :roll:
People will just keep on using free, creating a segregated community all on their own, and not use the latest and greatest, or worst still they will diverge away to open source solutions... If from since the start you can use indigo for its fullest (albeit slowly OR with watermark) surely those who buy it won't be turned away by having more expertize brought by a big community...
When you see improvements it's very attractive. Slowly, I don't think it's a good idea, not a good publicity. Today, Indigo challenge is faster rendering. To me, 800*600 rendering with blended watermark is enough and not realy restrictive for no commercial use.
For Christ sake, choose the watermark then... :roll: I just say that putting it at the speed of the direct free competition isn't that bad...

A user might be able to understand indigo inners but don't grasp the difference between using two modes is beyond my comprehension.

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