.0bj or some sort of common export import format would be best, i'm using blender. if you cant export to any of these formats while still having a toppologicaly neat model, perhaps it would be better to use somebody else's model who can post a format that "works" under any modeler supported by indigo.
as for my take on the scene, i have one realy bad render that you can see, its also from the boring angle and the tenticals arent in the coolest position yet, i still need to figure that out.
i will have the cool angle by tonight or tomorow
its not realy going to look that great untill i get one of the cool sphere's from one of you
i am currently making an armature for the legs so i can figure out a better confuguration of the base. i'm thinking now more like spread out in just a normal scene
