Which are the "physical correct values" for the spectrum?
I've used empirical values, but I prefer to use "phisical values".
Same question to simulate a neon tube (by emissive material), my next test. (e.g. a 32 watt linear neon tube)
Thank you
Delle
P.S. here is the "screen material":
<!-- Material : "_Mtl31 (5)" -->
<material>
<name>Material_7</name>
<diffuse>
<texture>
<!-- TextureMap[0] : "Mappa emissione" -->
<uv_set>default</uv_set>
<path>.\__Test Indigo Emission\CLP102_EMIS_RGB.bmp</path>
<exponent>2.2</exponent>
<b>1</b>
</texture>
<albedo>
<constant>
<rgb>
<rgb>0.572549 0.572549 0.572549</rgb>
<gamma>2.2</gamma>
</rgb>
</constant>
</albedo>
<base_emission>
<constant>
<rgb>
<rgb>2705.882490 2705.882490 2705.882490</rgb>
<gamma>2.2</gamma>
</rgb>
</constant>
</base_emission>
<emission>
<texture>
<texture_index>0</texture_index>
</texture>
</emission>
</diffuse>
</material>
