Render separate layers?

General questions about Indigo, the scene format, rendering etc...
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dariolanza
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Render separate layers?

Post by dariolanza » Thu Aug 14, 2008 10:23 pm

Hi everybody?
I've got a simple question:

Can Indigo render in different layers/channels just like the biased render engines do? (color, shadows, z depth, motion, reflection, etc...)

Can the biased algorithm get this results separately?

Many thanks


:wink:

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Borgleader
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Post by Borgleader » Fri Aug 15, 2008 12:00 am

You're talking about Blender's render layers and such? Then the answer is no. It takes all of it into account and renders it all at once.
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dariolanza
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Post by dariolanza » Fri Aug 15, 2008 2:05 am

Yes, I was talking about the different render layers that one can extract separately when making a render in Blender, Maya, Lightwave, Max, Renderman, etc.

I understand that Indigo computes the information all together and offers the render at once in just one image, isn't it?

It's not possible to separate color, from reflection, from shadows, etc, isn't it?

Thank you

neepneep
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Post by neepneep » Fri Aug 15, 2008 3:13 am

Maxwell can do render channels...


...but it's a pity indigo can't :( :cry:

dariolanza
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Post by dariolanza » Fri Aug 15, 2008 3:36 am

Many thanks!


:D

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CTZn
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Post by CTZn » Fri Aug 15, 2008 7:16 am

Rendering passes... it's just a different philosophy as to what Indigo was primarily designed AFAIK (not that this can't change).

First I think that the concept of masks (matte, alpha, whatever) must be generalized, but that's a minor thing compared to the changes necessited in the rendering engine itself, to dispatch the relevant data to designed layer. Just a guess here.
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Deus
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Post by Deus » Fri Aug 15, 2008 11:10 am

The reasons they can get those layers its that they are a bi-product of scanline based renderers. It will require alot of overhead to produce those for indigo.

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