Yup...you can get away with 4Gb for less than 150$ CAD/USzsouthboy wrote:Still a bad idea.
Just buy some RAM, it's cheap!
indigo and Quadro graphic card?
- Borgleader
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What about 8 gigs? 16? 4 gig ram modules are ridiculously expensive, whereas a 16-gig flash drive is reasonable, still. I don't know how much ram is needed for various scenes, since I've pretty much just discovered indigo. I prefer things without triangles (triangles tend to use sooo much memory!)... procedural generation is just so much more graceful!
Here's something made just with iso-surfaces (i.e. a poly count of zero... okay, one if you count the infinite plane) in pov-ray 3.6 a while back:

http://robotbeat.deviantart.com/art/Bre ... s-15910267
Does indigo support iso surfaces?
Here's something made just with iso-surfaces (i.e. a poly count of zero... okay, one if you count the infinite plane) in pov-ray 3.6 a while back:

http://robotbeat.deviantart.com/art/Bre ... s-15910267
Does indigo support iso surfaces?
There's a reason flash is cheap and RAM is not (as cheap).
RAM = ns
flash = ms
Additionally, flash cells physically wear out after being written a set number of times - fine for long term data storage, not so much for short term.
Indigo doesn't support iso surfaces or nurbs or anything but tris, no.
RAM = ns
flash = ms
Additionally, flash cells physically wear out after being written a set number of times - fine for long term data storage, not so much for short term.
Indigo doesn't support iso surfaces or nurbs or anything but tris, no.
triangles only? Really? I am sad. Well, I guess I'll take my pitch somewhere else...
...Ha! I saw something about a sphere in the manual!
Anyways.
Yeah.
But if you're working with something that just won't fit in 4gb of ram, you'd probably have to upgrade to a server-grade motherboard (with many slots in it) versus just putting the swap--temporarily!--on the flash device. Or, just use Windows Readyboost:
http://www.microsoft.com/windows/produc ... boost.mspx
I think you can have more than one swap, too, so you could have as much swap space as you wanted. And you'd still have at least ten times faster random read performance than you would with a hard-drive.
Obviously it's not an ideal solution, but if you must have more memory somehow, it's better than putting it on disk--although you're right: disk is safer, but modern flash cells won't wear out that quickly. Here's an article about it:
http://www.dansdata.com/flashswap.htm
...Ha! I saw something about a sphere in the manual!
Anyways.
Yeah.
But if you're working with something that just won't fit in 4gb of ram, you'd probably have to upgrade to a server-grade motherboard (with many slots in it) versus just putting the swap--temporarily!--on the flash device. Or, just use Windows Readyboost:
http://www.microsoft.com/windows/produc ... boost.mspx
I think you can have more than one swap, too, so you could have as much swap space as you wanted. And you'd still have at least ten times faster random read performance than you would with a hard-drive.
Obviously it's not an ideal solution, but if you must have more memory somehow, it's better than putting it on disk--although you're right: disk is safer, but modern flash cells won't wear out that quickly. Here's an article about it:
http://www.dansdata.com/flashswap.htm
But you can't actually do that in XP. You have to connect a CF card to a PATA adapter for it to work, since USB is initialized late in boot-up. That will work.
The USB way also works in Vista, though.
They might work in linux, too, even if you might have to replace the usb pen drive every year or two of constant use. You'd probably be fine for many years if you got a quality manufactured device with plenty of spare blocks to remap to.
The USB way also works in Vista, though.
They might work in linux, too, even if you might have to replace the usb pen drive every year or two of constant use. You'd probably be fine for many years if you got a quality manufactured device with plenty of spare blocks to remap to.
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