for me this is really serious, because i think when the developing continues like this, there are wasted so many possibilities of indigo. and the work that needs to be done is work that can be done by noone better than by users. because they know best where the problems are when you try to get started.
i am a bit sad about the fact that the real powerusers of indigo except BbB didn't even answer to this thread.

And i dont think that it is the price that makes a tool attractive. it makes it attractive that it SEEMS to be real pro software. the price is just one aspect. it must be presented like the very best of the high-end-software and then people might get courious =)
and when someone wants to try it the tool it must seem like very easy to use and it also has to be. so the exporters, indigo, violett and the different material-editors should be connected through a pipeline so that a user barely doesn't realize that he uses different apps.
that would just take some more communication and the good will to reach this goal.
you might think that my stuff sounds a bit exagerated but in the last few months there grew a really great hate against crappy software that isn't for free and that supresses the free software -.-*
Edit:
I just now read BbB's post and i totally agree. =)
but i am still waiting for an answer from ono what he thinks about it and what his plans are.
BbB is right but why can't we share this work. I for example don't have got the right PC to bring indigo to it's maximum stress, and i am not deep enough in indigo to find bugs and so on.
but i could try to create some nice sample-scenes which at first show new users possibilities of blender and indigo when they work together. or something like that. so everyone could do what he's good at and what he likes to do.
but first things first. i want an oppinion from ono
