General questions about Indigo, the scene format, rendering etc...
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sciman
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by sciman » Thu Sep 27, 2007 11:19 pm
Hi,
I currently run indigo on a 1.1ghz pc with 768mb of ram and a ati radeon 9000 with 128mb of memory. I have another pc with 2.0ghz, 512mb of ram but a built in graphics card that sucks. Which pc is better? Does the speed of indigo rely heavily on the speed of my graphics card? If it helps, the 1.1ghz is running windows XP, the 2.0ghz is running Ubuntu Fiesty.
Thanks
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Kosmokrator
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by Kosmokrator » Thu Sep 27, 2007 11:39 pm
Gpu does not have any matter on rendering!only memory and cpu works while rendering!so......

1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
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sciman
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by sciman » Fri Sep 28, 2007 12:06 am
Awesome! Thanks! What part does the amount of ram I have play? Does Indigo run faster with more ram?
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Vanessa07
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by Vanessa07 » Fri Sep 28, 2007 12:38 am
Hi
You encrease your render time if your hard disk works, so if you have enough ram for your image size it's good
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Kosmokrator
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by Kosmokrator » Fri Sep 28, 2007 2:25 am
not really faster with more ram....but in heavy scenes u need ram because your disk caching will kill your speed!!!
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
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Zom-B

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by Zom-B » Fri Sep 28, 2007 4:55 am
Kosmokrator wrote:not really faster with more ram....but in heavy scenes u need ram because your disk caching will kill your speed!!!
Also higher rendering resolution needs (way)more RAM!
polygonmanufaktur.de
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sciman
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by sciman » Fri Sep 28, 2007 7:13 am
Ok, thanks
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kadajawi
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by kadajawi » Sat Oct 06, 2007 2:52 pm
Dunno which CPUs you have (GHz don't count that much), but the faster the CPU, the faster the rendering goes, so I'd expect the second system to be faster. And your CPUs don't seem to be very fast in the days of quad- and octocore systems.
In your position I would just use a network to make use of both systems though. The more CPUs you get working on Indigo, the better.
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sciman
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by sciman » Sun Oct 07, 2007 1:19 am
Ok, thanks. How would I share cpu power over a network?
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Zom-B

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by Zom-B » Sun Oct 07, 2007 1:27 am
sciman wrote:Ok, thanks. How would I share cpu power over a network?
using network rendering
Starting a server and connecting as many client computers via LAN (or Internet!) you can get.
Indigo Supports this and nearly every 3D Application, also After Effects can do this...
polygonmanufaktur.de
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