.:: Indigo 0.9T5 and Exit Portal -- second part
.:: Indigo 0.9T5 and Exit Portal -- second part
Look at this image,
If I have a room with 2 or more aperture I must fill it with Exit portal...
The SUN is masked out by exit portal?
If I have a room with 2 or more aperture I must fill it with Exit portal...
The SUN is masked out by exit portal?
- Attachments
-
- exit-portal2.max-frame-0000.JPG (101.15 KiB) Viewed 13672 times
Yes, you have to cover all openings with ep. from where you want the sun to get in. Rays are traced only towards and from exit portal. That's from where the speed-up comes from.
[edit]
Exit portal is telling Indigo from where the sun should get into the room. Then it doesn't have to shoot rays to places where are no openings.
[edit]
Exit portal is telling Indigo from where the sun should get into the room. Then it doesn't have to shoot rays to places where are no openings.
I post the scene so we can test it...
- Attachments
-
- exit-portal2-1.max.zip
- (370.54 KiB) Downloaded 249 times
-
mrCarnivore
- Posts: 517
- Joined: Sun Mar 04, 2007 6:20 am
- Location: Stuttgart, Germany
Regarding the first image, Suvakas is correct.
When using exit portals, all openings to the environment need to be covered, if there are any gaps, they will show up as blackness.
Regarding the second image, actually it's not a bug (obviously in retrospect)
The plane outside the room is not visible thru the exit portal, because geometry isn't visible through exit portals, but just the environment (skylight in this case)
When using exit portals, all openings to the environment need to be covered, if there are any gaps, they will show up as blackness.
Regarding the second image, actually it's not a bug (obviously in retrospect)
The plane outside the room is not visible thru the exit portal, because geometry isn't visible through exit portals, but just the environment (skylight in this case)
Ok. But why isn't the opening without exit portal black as on bidir rendering? To me it seems like rays are traced like there is no exit portal present in the scene.OnoSendai wrote:Regarding the second image, actually it's not a bug (obviously in retrospect)
The plane outside the room is not visible thru the exit portal, because geometry isn't visible through exit portals, but just the environment (skylight in this case)
Who is online
Users browsing this forum: No registered users and 149 guests

