Hi everyone. Indigo rocks! A lot of GPU renderers popping up, but non offer the cross-platform compatibility and workflow integration that you guys do.
I just sunk a grand into a GTX Titan, and boy what a difference. You might be interested to know that my Tesla C2070 was barely keeping up with my single hexcore i7 at about 200k samples/second. The Titan is laying down rubber at 800k samples/second. That and I'm finally able to scenes with more than just a sphere and a cube in them. Lol.
To the point, however, it's fortunate that you've provided the option to use OpenCL, because the CUDA implementation doesn't seem to be working. It claims it's rendering, but all I get is a black frame.
Ubuntu 10.10 (yes, I know it's old, but it works) 2.5.35-25-generic 64-bit
GNOME 2.32.0
24 GB RAM
GForce GTX TITAN (VBIOS 80.10.2c.00.92, 6 GB)
NVIDIA Driver 319.23
Xorg 1.9.0
NV-CONTROL 1.29
GTX Titan vs CPU vs Tesla C2070
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: GTX Titan vs CPU vs Tesla C2070
I get 200k s/sec with my 3 ghz C2D. 

Re: GTX Titan vs CPU vs Tesla C2070
Usually in the 350-450 s/s range on a 2x Quadcore 3.2 Xenon (late 2008 Mac Pro).
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