Blender 2.5 Alpha 0 -- Released--
Re: Blender 2.5 Alpha 0 -- Released--
for the love of all things savory... google... neo.
...
...
Re: Blender 2.5 Alpha 0 -- Released--
Finally a Blender that I might be able to use!
looks so much better....
looks so much better....
Re: Blender 2.5 Alpha 0 -- Released--
new : multipolygons,GI, kind of photon mapping,great cloud with script, new retopofacility (http://vimeo.com/10715723), new allocation of memory, 2D tracker (3D is coming)
more things coming ...
more things coming ...
-
StompinTom

- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: Blender 2.5 Alpha 0 -- Released--
That's retarded!everwind wrote:(...) new retopofacility (http://vimeo.com/10715723 (...)
Re: Blender 2.5 Alpha 0 -- Released--
Retarded ? What do you mean ?
-
StompinTom

- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: Blender 2.5 Alpha 0 -- Released--
In a good way. The implications are awesome, as demonstrated by the head reconstruction he did in like 5 minutes. Sculptris + this kind of re-topo? Yes, please.
- pixie

- Posts: 2346
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Blender 2.5 Alpha 0 -- Released--
StompinTom wrote:In a good way. The implications are awesome, as demonstrated by the head reconstruction he did in like 5 minutes. Sculptris + this kind of re-topo? Yes, please.
I think the word would be insane
Re: Blender 2.5 Alpha 0 -- Released--
I don't see any practical use for it except for retopology.. But hey- that's a good use! 
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: Blender 2.5 Alpha 0 -- Released--
My use of retopo is much more boring


benn hired a mercenary to kill my sig...
Who is online
Users browsing this forum: No registered users and 5 guests