Fryrender demo is up!

Discuss stuff not about Indigo.
IanT
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Post by IanT » Mon Sep 24, 2007 3:12 am

will there be any bonification for those that collaborate with bug finding and posting suggestions at the Fry forum ...... i mean something like a discount for a full copy of Fry ?

Certainly not for me :wink:

Ian.

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patricks
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Post by patricks » Mon Sep 24, 2007 3:15 am

IanT wrote:will there be any bonification for those that collaborate with bug finding and posting suggestions at the Fry forum ...... i mean something like a discount for a full copy of Fry ?

Certainly not for me :wink:

Ian.
:lol: :lol: :lol:

Greetings Patrick

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OnoSendai
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Post by OnoSendai » Mon Sep 24, 2007 3:16 am

chema wrote:And regarding the limitation in the type of unbiased integration techniques that fryrender is using (indirect caustics with almost-zero surface emitters), that also happens to other well-known render unbiased engines such as Maxwell. That is a limitation real users can either overcome or live with.
Technically speaking, you can't impose some kind of arbitrary threshold on the surface area or whatever of a light source, and then ignore certain paths (e.g LS+DS+E) for light sources that don't meet that threshold, while still calling the result unbiased.

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chema
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Post by chema » Mon Sep 24, 2007 3:18 am

fry is not doing anything like that. Like I said, the problem discussed here was a bug, not a deliberate feature. That's all.

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OnoSendai
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Post by OnoSendai » Mon Sep 24, 2007 3:21 am

Ah, ok.
I agree that such cases are difficult for all unbiased renderers.

lwan
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Post by lwan » Mon Sep 24, 2007 5:45 am

Image

this render was done with the upcoming upgrade.

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psor
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Post by psor » Mon Sep 24, 2007 6:21 am

Looks promising lwan! Thanx for posting the picture ... :D :D ;)


take care
psor
"The sleeper must awaken"

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Kram1032
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Post by Kram1032 » Mon Sep 24, 2007 6:45 am

far better caustics :D

IanT
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Post by IanT » Mon Sep 24, 2007 7:48 am

Spot on :)

Ian.

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