LuxRender2.org is here ;-)

Discuss stuff not about Indigo.
User avatar
oodmb
Posts: 271
Joined: Thu Oct 26, 2006 5:39 am
Location: USA
Contact:

Post by oodmb » Mon Oct 15, 2007 4:35 am

woo, finaly, will we have a forum soon?
a shiny monkey is a happy monkey

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Mon Oct 15, 2007 4:46 am

xD
"Other renderers forums"
:)
actually, any renderer, that's supposed to be used by others, should have his own forum :P

Wouldn't be bad, anyway^^

following idea:
"other renderers"
+
"comparison renders"
+
"link collection to other renderers" (not in the forum)
But all three of them, to be fair, in any included renderer, that has it's own page :)

User avatar
Stur
Posts: 594
Joined: Fri Nov 10, 2006 11:52 pm
Location: Nancy, France

Post by Stur » Mon Oct 15, 2007 5:02 am

Nice work, but why another renderer ? Just because Indigo is not open source ?

User avatar
oodmb
Posts: 271
Joined: Thu Oct 26, 2006 5:39 am
Location: USA
Contact:

Post by oodmb » Mon Oct 15, 2007 5:08 am

pretty much. better question would be, why not another renderer? the more renderers there are the greater the competition there is to write a better renderer that more people can use that will render faster. the only possible result of this is more better renderers so people will be able to chose from a larger selection what they render with and will also have better renderers to chose from. the only downside to this is it is confusing to the newcomer to 3d graphics who still doesnt quite understand what a renderer is and is overloaded by the vast options.
a shiny monkey is a happy monkey

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Mon Oct 15, 2007 5:47 am

free-enterprise system :D - and that with free ware :shock: :lol:

vux
Posts: 164
Joined: Wed Sep 05, 2007 1:02 am

Post by vux » Mon Oct 15, 2007 5:55 am

what about speed compare to Indigo?

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Mon Oct 15, 2007 6:22 am

== comparison, if you mean that...
or what do you mean?
There currently is no release, of the renderer, available - first is coming friday ;)

vux
Posts: 164
Joined: Wed Sep 05, 2007 1:02 am

Post by vux » Mon Oct 15, 2007 6:26 am

OK

-comparison- I mean:)

User avatar
Stur
Posts: 594
Joined: Fri Nov 10, 2006 11:52 pm
Location: Nancy, France

Post by Stur » Mon Oct 15, 2007 7:42 am

lol, that is what I call answers :lol:

My question is (and I'm sure you understood it the first time ;)) : what is the motivation to do another renderer ?

Is there a taboo about this ?

IanT
Posts: 153
Joined: Fri Aug 25, 2006 3:13 am

Post by IanT » Mon Oct 15, 2007 7:48 am

Stur wrote:lol, that is what I call answers :lol:

My question is (and I'm sure you understood it the first time ;)) : what is the motivation to do another renderer ?

Is there a taboo about this ?
For reasons of curiosity, fun and satisfaction?

Ian.

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Mon Oct 15, 2007 7:50 am

what Ian said + what oodmb answered + what I replied :P ;)

User avatar
CoolColJ
Posts: 1738
Joined: Mon Jun 25, 2007 1:47 pm

Post by CoolColJ » Mon Oct 15, 2007 10:48 am

but can it do water caustics lit from the Sun? ;)
Last edited by CoolColJ on Mon Oct 15, 2007 10:50 am, edited 1 time in total.

Knaxknarke
Posts: 21
Joined: Thu Nov 23, 2006 10:14 am

just some random thoughts on this

Post by Knaxknarke » Mon Oct 15, 2007 10:50 am

Hi, just some of my thoughts about this:

I think it's very wise (or just clever?) to base this OSS project on the solid base of PBRT. Because:

- they don't reinvent the wheel
- there is good documentation for this (the book)
- it is used in academia, so a lot of students know it
- a lot of students wrote extensions for course assignments

So there are a lot of people to join this open source development or just find bugs or contribute with exporters. This could be much faster than a "one-man-band".

On the other hand it could withdraw ressources from other good free projects like Indigo, Kerkythea, Yafray, Sunflow, Radium (no order intended). A render engine alone is of limited use without stable and mature exporters for the common 3D modeling packages. The support from a dedicated user base is importent (beta testing, demo material, tutorials, material presets, forum advice ....)

I think why commercial render engines like Maxwell, Fryrender, Vray, FinalRender still exist: ease of use, fast setup.

Mental Ray is still the most used - not because of speed or feature set, just because of it's integration in 3dsmax, Maya, XSI, Catia,...

Lightwave, Modo, C4D come with their own render engines. Most people will use this. C4D may be a good target for external render engines, as C4D AR is a bit dated and too expensive for it's render quality. A lot of the C4D pro users look at Maxwell, Fry, Vray and FinalRender because of this. But bets are high, that C4D R11 will come with improved AR3.

LW renewed it's render core with 9.x and there are Fprime and KRay with good integration. The Modo renderer core is still quite new.

So free renderers are used a lot by Blender users. Maybe because of the internal Blender renderer (no GI), or because they love free software, or like experiments, more enthusiasts but less professionals with tight time frame...

So it's interessting to watch. Highly photorealistic offline rendering seems a
solved problem to me, what counts now is:

- ease of use (exporters, GUI, setup time, material library...)
- render speed (optimizations, GPGPU, network rendering, ...)
- feature set (SSS, participating media, instancing, ...)
- user base (tutorials, more material presets, forum to ask...)
- price tag (for the commercial stuff)
- learning curve (may be a pro argument for unbiased rendering)

I think it will be hard for newcomers to establish and especially to earn money with render software. The 3d software market is very crowded and this is what I think could be a big pro argument for using OSS:

it can't disappear

Ono could get bored of Indigo and stop development, Modo may gets bought off by Autodesk (or Maxon/Nemetschek or Avid or Dassault). And then they kill it, because they don't know what to do. Look what happend to Amapi Pro 7.5! E-Frontier bought it and fired the whole developer team. Any chance their will be Amapi 8 (soon/at all)!?
Feversoft, WorleyLabs may go bankrupt. etc.

Who will die next: EIAS? Realsoft? Caligari? Strata?
(I wish them all the best, but well: there is XSI Foundation for $500 and there is Blender for free)

GPL codes still remains, even if all the original developers leave it, chances are high, that when it is used and needed, there will be someone to take care of the code.... if it's not to messy. But PBRT is a clean design, don't think someone will mess it up to soon.

In some way variety is a good thing, on the other side fragmentation may be a waste of ressources and peoples time... If quite a lot of the OSS renderer developers would join forces, there could be a OSS render package with professional features, usability, support (exporters, presets, forum) very soon and it could rival with Maxwell or Vray. In the current state of things, there are a lot of small free and OSS renderers that are used by a small user base of enthusiats, but won't find widespread use in the 3d mainstream too soon.

User avatar
Stur
Posts: 594
Joined: Fri Nov 10, 2006 11:52 pm
Location: Nancy, France

Post by Stur » Mon Oct 15, 2007 11:36 am

ok.

Thx for that developed and constructive answer Knaxknarke :)

User avatar
WytRaven
Indigo 100
Posts: 905
Joined: Mon Aug 27, 2007 8:24 pm
Location: Dubbo, Australia
Contact:

Post by WytRaven » Mon Oct 15, 2007 2:53 pm

Am I the only one here that thinks it's somewhat bad form to promote a direct competitor to a product (with possible comercial aspirations) within it's own forums...? Sorry Radiance, you are obviously well know and well liked around here but I think this is straight up rude.
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

Post Reply
48 posts

Who is online

Users browsing this forum: No registered users and 194 guests