Fryrender demo is up!

Discuss stuff not about Indigo.
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CoolColJ
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Post by CoolColJ » Sun Sep 16, 2007 2:22 am

yeah strange how it looks different up close, I guess I over did the MPD, well 10cm is alot, but I wanted to be dramatic :)

1cm would have been better

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CoolColJ
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Post by CoolColJ » Sun Sep 16, 2007 2:34 am

well here is the 1cm MPD, it looks more like it now, and it renders much faster to boot!

The more MPD the slower it gets. So that's a good thing, keep it realistic and things fall into place

autofocus doesn't seem to be working.....
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suvakas
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Post by suvakas » Sun Sep 16, 2007 2:39 am

Your displacement map seems to be a bit low resolution.
Details are a little blurry.

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CoolColJ
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Post by CoolColJ » Sun Sep 16, 2007 2:42 am

600x600

plus it's been modified with the Fry image map sliders to be more pure black and white. I clamped the dynamic range

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suvakas
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Post by suvakas » Sun Sep 16, 2007 2:44 am

Gotcha. 600x600 is way too low for close up shot like this.

IanT
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Post by IanT » Thu Sep 20, 2007 9:13 am

That's what the "S" button is for! Fryrender has one. Maxwell does not.


Just to clarify something ... Maxwell supersamples by default. It's not a published fact, but it's a fact nonetheless :wink:

Ian.

IanT
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Post by IanT » Thu Sep 20, 2007 9:21 am

OnoSendai wrote:Looks like fry is missing some paths...
Note the lack of orange highlight in the sphere.
Exactly what I was about to say ... :wink:

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crc
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Post by crc » Fri Sep 21, 2007 10:46 am

Just messed around with the demo a little, with Sketchup and Skindigo is a heck of a lot easier to use. Also, I can't find any sort of Tut for Fryrender, is there one? Is it possible to use sketchup materials with Fryrender? as it is, it replaces my skp material with a fryrender material. :evil:

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Frances
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Post by Frances » Fri Sep 21, 2007 11:46 am

The manual for fryrender+Sketchup is in the fryrender plugins manual.pdf that is included with the setup. See pages 54-60.

Fryrender does not auto-convert Sketchup materials in the scene itself unless you tell it to. It does auto-convert them on export.

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CoolColJ
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Post by CoolColJ » Fri Sep 21, 2007 11:59 am

well it does change you object's material colours after you edit a FRY material.... :?

does it in C4D

if my object is white I don't want it black after I change something in the fry Material editor... :x

I have to undo everytime to fix this

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Post by IanT » Sun Sep 23, 2007 10:12 am

I just had a quick play with Fryrender myself just to confirm a suspicion from the previous "missing path" post.

I took the standard cornell box scene, made the left and right walls perfect mirrors and the two boxes green-reflecting mirrors. Here's the result after 10 mins on a Core Duo laptop...

Image

Can anyone else see what's conspicuous by its absence?

I can understand if specularly-viewed sun caustics are deliberately switched off but conventional emitters with relatively high surface area? :?

Ian.

IanT
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Post by IanT » Sun Sep 23, 2007 1:21 pm

A quick "spot the difference" contest...

Image

Image

The fryrender GUI clearly shows the "Full render" option being paths of the form E[S|D]*L but, looking at the above, I'd say that it's definitely lacking ES+DS+L. How bizarre... it can't exactly claim to be "unbiased" then can it?

Ian.

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zsouthboy
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Post by zsouthboy » Sun Sep 23, 2007 1:33 pm

IanT:

Interesting.

Note that it took me entirely _too_ long to figure out the difference you were reporting (then I finally noticed the big, missing caustic - you know, the obvious one? yeah. that one.)

I agree that ESDSL is missing.EDIT: for that caustic only - which is what confuses me.EDIT2: nevermind - take a look at the mirrored ball - the caustic is missing there too.

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Post by IanT » Sun Sep 23, 2007 4:08 pm

Hehe, I also spent __too__ long trying to fix the material on the mirrored wall (thinking I'd got some of the fresnel settings wrong) until I realised that it was dark purely because it wasn't reflecting a significant portion of the scene illumination.

I think this might explain Fryrender's perceived speed ... because it's cheating.

I'm guessing Frances won't be leaping in to reply to this one... :wink:

Ian.

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Frances
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Post by Frances » Sun Sep 23, 2007 4:26 pm

Did it ever occur to you that it might be a bug? WTF is with this "cheating" bullshit?

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