Edited for better reading and to save the searchsystem of phpBB. *fg*
Heya Nick!
The bidirectional support is mocking the phong lobe ...
If I try to render a scene with bidirectional enabled and phong materials
in the scene I get strange artifacts. Without bidir no problem. ;o)
Here is the example that is showing the artifacts and the download of the scenefile:

note: No primitive is being used, meshes only.
Thanks for reading!
edit: btw. big thanx for the phong speedup! The noise clears up
faster then in Indigo v0.5 Test 7.
edit 2: The provided scene renders fine with and without bidir
in Indigo v0.5 Test7.
edit 3: Tested the same scene without Meshlights and used
a HDRI for lighting. Result: No problem with bidirectinal support.
This Image shows HDRI with bidirectional ...
edit 4:Test with Skylight and background element: Same problem
with bidir ... artefacts are showing up fast.
This Image shows Background element with bidirectional ...
... to be continued.
take care
psor







