Hi Nick,
i think is going to be mandatory to put inside the Indigo distributions a changelog file to keep track of all indigo's mods and improvements.
Thanks in advance, Riccardo.
[REQ] Changelog file
Here's my two cents
PS If somebody sees something missing, please feel free to add.
Regards, R
Nick, Hope this cut&paste will help in including such infos into the next distro.*************************************Indigo 6 test 1*************************************
Scene Changelog:
Old-Code:
<background>
<radiance>1 1 1</radiance>
</background>
New-Code:
<background>
<spectrum>
<rgb>
<rgb>1 1 1</rgb>
</rgb>
</spectrum>
</background>
Changelog:
* speedup with phong pow()s
* added bump mapping for specular mat
* Added multithreading
* Added -t switch to specify number of threads.
* nice error message on out of mem while building kdtree
* using doubles for pdf and radiance stuff
* added colour correction
* background element now takes a single spectrum child element
* can now have only one of background, skylight, or env_map
* made window size equal to render size
* changed default sky gain to 0.002
* changed bidir RR live prob
* decreased num warmup mutations by half
*************************************Indigo 6 test 2*************************************
Changelog:
* changed some stuff so that bump mapping won't hang warmup on dodgy geometry.
* fixed bump mapping for phong that was broken for v0.6 test 1
* Added PNG texture loading
* rewrote bidir stuff
* speedup for objecttree
* improved/fixed bidir and sky interaction
* kd-tree cache on disk (think this is new in 0.6 test2???)
* speedups for spectral BSDF and exitant radiance calculations
--------------------------------------broken stuff:--------------------------------------
double sided mats (probably)
possible all bump mapping / shading normals
dispersion
absorption
backwards path tracing
image saving for non-mlt bidir
*************************************Indigo 6 test 3*************************************
Changelog:
* don't alloc and free buffer on tonemapping
* fixed broken stuff from 0.6 test2
* path tracing mode resurrected and is now progressive - can be run forever.
* sky_gain disabled for now
* other stuff probably
* fixed halt_time not working
*************************************Indigo 6 test 4*************************************
Changelog:
* fixed meshlight bug causing noise
*************************************Indigo 6 test 5*************************************
Scene Changelog:
Old-Code:
<tonemapping>
<reinhard>
<pre_scale>1.0</pre_scale>
<post_scale>2.0</post_scale>
</reinhard>
</tonemapping>
New-Code:
<tonemapping>
<reinhard>
<pre_scale>1.0</pre_scale>
<post_scale>2.0</post_scale>
<burn>0.3</burn>
</reinhard>
</tonemapping>
Changelog:
* added optional 'burn' parameter to Reinhard tone mapping
* changed default burn to 0.8
* fixed precision issue that was causing some fireflies in path tracing mode
*************************************Indigo 6 test 6*************************************
Changelog:
* added -halt command line parameter to set the halting time (in seconds)
* messed around with russian roulette
* fixed some bugs with bidir code (including horizon line).
* fixed scale for non-mlt mode.
PS If somebody sees something missing, please feel free to add.
Regards, R
