Everytime I render a scene (seems to be any scene) using region rendering, the resulting image is totally overexposed, it's almost completely white. When I disable the region rendering (and keep the rest of the IGS file exactly the same) it's fine again, a perfect render.
Any ideas what this could be?
I may send an example scene if needed.
But even the simplest setup will manifest this issue: a plane, Blender Suzanne (a monkey's head) sitting in the middle and a sun. Basic solid color materials, no textures. I'm using Blendigo to export the IGS file.
Thanks in advance!
