Feature requests, bug reports and related discussion
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CoolColJ
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by CoolColJ » Fri Aug 17, 2007 12:36 pm
as it says - same settings but separate renders, pic says it all
used V0.9test 6
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Attachments
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- BiD_MLT.JPG (16.53 KiB) Viewed 2365 times
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- Bugged one
- BiDMLT_BUG.JPG (16.54 KiB) Viewed 2365 times
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Zom-B

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by Zom-B » Fri Aug 17, 2007 1:06 pm
Do you mean that both results were archived by rendering the same igs file two times???
attaching the scene would really help dude

polygonmanufaktur.de
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CoolColJ
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by CoolColJ » Fri Aug 17, 2007 1:22 pm
attached - make sure all files and folders are in the same directory.
This is how SKindgo exports em out
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Attachments
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- Bug_testscene.zip
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OnoSendai

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by OnoSendai » Fri Aug 17, 2007 4:33 pm
So... what's the bug?
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CoolColJ
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by CoolColJ » Fri Aug 17, 2007 4:40 pm
have a look at the position of the caustic on the bottom of the glass sphere
same scene, 2 different renders, it moved
possibly related to the Sun movement bug
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OnoSendai

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by OnoSendai » Fri Aug 17, 2007 4:42 pm
That's not a bug, it's just an odd case of slow convergence. Let it render for longer.
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Cire
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by Cire » Fri Aug 17, 2007 6:14 pm
I think CoolColJ is referring to the 'caustic' ON the bottom of the sphere itself (I believe it's actually a reflection or refraction) . . . not the caustics on the floor beneath the sphere.
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OnoSendai

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by OnoSendai » Fri Aug 17, 2007 6:21 pm
Cire wrote:I think CoolColJ is referring to the 'caustic' ON the bottom of the sphere itself (I believe it's actually a reflection or refraction) . . . not the caustics on the floor beneath the sphere.
That's what I'm referring to as well.
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Cire
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by Cire » Fri Aug 17, 2007 6:38 pm
Well then . . . that is as you said, an odd case of slow convergence.
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Zom-B

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by Zom-B » Fri Aug 17, 2007 6:57 pm
the problem is, that you can't reproduce this issue with the scene

I did 5 renderings for 45minutes each on 2x2ghz dualcore.
But I have to admit that since 0.9t1 reflections on specular materials need VERY long to convergence!
some wired
reflections stay for long time till they disappear (WinOSi Test Scene for example)
polygonmanufaktur.de
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