I'm still not sure what you mean, CTZn. You're analyzing some aspect of the sampling method
Yes, the rate of samples/seconds. Didn't you notice it wasn't linear ? That it's correlated with some settings you can actually feed Indigo with ? The most ambitious project is to maintain this ratio the highest possible (this need analysis and advanced scripting, or coding as soon as an API allows it. Looks like the settings have to be constantly evolving in order to get max ratio, that's why the API would be much more effcient), while the most easy (easy when you know what these settings do exactly, wich is not my case but empirically speaking) consists of resuming an image with successively different, but related settings (optimization would require halt_samples).
It's about harmonizing noise levels to get rid of it, the best you can in a predetermined amount of time. It's still theorical and unverified, but you'll agree that could bring Indigo to a place it wasn't before
Makes sense now ? I know it's a bit confuse but I'm not a math guy, I'm more on a conceptual side.
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Basically the first thing I suggest RE: your batch file is to add this line first:
@ECHO OFF
Code: Select all
@echo off
echo starting stuff...
C:\Progs\3d\indigo\indigo_07_test5\indigo.exe -r C:\Progs\3d\indigo\indigo_07_test5\renders\im1172610055.igi C:\work\3d\test\renderData\3dnoiz00_Indigo.xml
echo starting more stuff...
C:\Progs\3d\indigo\indigo_07_test5\indigo.exe -r C:\Progs\3d\indigo\indigo_07_test5\renders\im1172610055.igi C:\work\3d\test\renderData\3dnoiz00_Indigo.xml
That was not an issue, I scanned the system for *.bat and learned basics that way. Surprisingly it's working now, maybe because a capacitor from my mobo melted last week

Before, when the first render was over the command window would hang but now it's working as expected, cool !
And now that it's working I need even more advanced scripting, like:
1 start a render (easy)
2 get the new image created when the render is over, hopefully because halt_samples limit is reached (hu...)
3 use it to resume another scene (the very same than the former but with different settings)
4 reapeat until there is no more scene with the same prefix to render
5 open the last, neat igi in violet
3 and
4 are not necessary since the same scene can be used if it is edited by hand after Indigo parsed it. Obviously the most difficult part is to get the name of the last created image and insert it into the next command... but at testing stage everything can be done by hand anyway
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bkircher, sorry I'm squatting your post, maybe I should start a new one ? Thx for creating this one
