[REQ] Holy crap, microdisplacement.

Feature requests, bug reports and related discussion
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OnoSendai
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Post by OnoSendai » Tue Aug 28, 2007 2:01 am

Thanks, I've read that paper :)

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CoolColJ
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Post by CoolColJ » Tue Aug 28, 2007 3:15 am

it wasn't Ian, but another dude creating another unbiased renderer :)

http://www.renderlight.co.uk/forum/viewtopic.php?t=35

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Kram1032
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Post by Kram1032 » Tue Aug 28, 2007 4:11 am

tinman :)

poorly, after he moved, he's there VERY rarely... so the renderer doesn't really develop, atm... but he said, he'll be back ;)

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psor
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Post by psor » Wed Nov 28, 2007 5:02 am

I just had to bump this, because of Toms post at the Maxwell forum ...

... take a look at this, MPD combined with clipmaps! :shock: :shock: :shock:

Image

Image

Did I say it's great? It freakin rules! *LOL*



take care
psor
"The sleeper must awaken"

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filippo
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Post by filippo » Thu Nov 29, 2007 4:09 am

Maxigo work very well whit discplace parametric modifier of 3d studio max........when I realied the model that I want, I convert all displace object in editable poly......the result
n.b. I expot from max to indigo in obj
filippo

sorry for my poor lanuage.

the quality of image it's very very low, but today don't havemy workstation and I workl whit p4 ht 3,06 ghz
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psor
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Post by psor » Thu Nov 29, 2007 8:55 am

Thanx filippo! Better to use this, as no displacement at all ... hehe. Of course,
then it's also ok to model it if needed. But what you did looks very cool! :D :D ;)


take care
psor
"The sleeper must awaken"

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