More precisely, normal is the normal to the planeZom-B wrote:Point seems to be the positions and normal the rotation, I can be wrong here.
[REQ] Backface-Culling!
Re: [REQ] Backface-Culling!
Eclat-Digital Research
http://www.eclat-digital.com
http://www.eclat-digital.com
Re: [REQ] Backface-Culling!
I just added adding of sections planes to the scene from the GUI for the next version.
Re: [REQ] Backface-Culling!
OK, Thank you all.
I will try xml section plane for now.
My last question, where should I put the section_plane, in the render setting or after ?
Cucus
I will try xml section plane for now.
My last question, where should I put the section_plane, in the render setting or after ?
Cucus
Re: [REQ] Backface-Culling!
After the render settings. It's a standalone object in the scene definition, anywhere at the scene root level should do.
obsolete asset
Re: [REQ] Backface-Culling!
Ok thank you.
I will try this afternoon.
I will try this afternoon.
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