Request for RGB emitter lights

Feature requests, bug reports and related discussion
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PureSpider
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Post by PureSpider » Tue Sep 23, 2008 7:03 am

Skip it and get annoyed by it -.-

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pixie
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Post by pixie » Tue Sep 23, 2008 7:44 am

It's bad to your health, not to say to your karma... ;)

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Post by crojack » Tue Sep 23, 2008 7:46 am

cheers, you are correct :)
probably hadn't had enough coffee yet

neo0.
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Post by neo0. » Wed Nov 12, 2008 11:25 am

Glow would be realy useful. True, you can do it in violet but there are two fundamental problems :
1) It's not spactially accurate. It would look much better if the glow was volumetric and calculated in 3D

2) A dedicated glow function would probably give you more options to control the look of the glow.

3) What if you have multiple sources you want to make glow.

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Zom-B
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Post by Zom-B » Wed Nov 12, 2008 11:55 am

Neo0. the problem is about the physical logic here... glow is possible via optical effect like rgigante told using aperture diffraction. otherwise you can set your scene in some SSS misty/foggy box to get glowing.

The problem about your request is that you are requesting an option to get some effects that aren't physically plausible, but common in basic render engines...

But nobody around here is interested in getting unrealistic images out of Indigo!

Maybe you can tell us about an example this feature is useful for, and makes sense... on the other hand, just because you don't get it working via the two plausible solutions doesn't justify a request m8...

my 0.02$


***edit***
Otherwise do your glow via Post Processing rendering your object solo, put it over the main Image and generate a glow in Gimp or whatever for this layer!
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BBjam
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Post by BBjam » Wed Nov 12, 2008 12:35 pm

Are you looking for sun beams? Is that what you mean by glow? Sun beams(not nesiseraly from the sun) are created by covering the seen with a large cube with a SSS material.

Glow usually just means a sort of halo around bright spots, it is not a volumetric effect, even in real life.

neo0.
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Post by neo0. » Thu Nov 13, 2008 1:23 pm

No, not sunbeams but things like this
Image
Image
The problem about your request is that you are requesting an option to get some effects that aren't physically plausible, but common in basic render engines...

But nobody around here is interested in getting unrealistic images out of Indigo!
Well, many people use indigo for professional things, but for some people it's just art for fun. :) Adding glow would make it more artistically flexible.

Personally, I don't see how glow would make it unrealistic. Many things in real life glow..

Still, if you dont want to use it, you wouldn't be forced to. :)

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Post by Borgleader » Thu Nov 13, 2008 1:54 pm

Indigo is not about "artisitical flexibility", its about creating physically plausible/possible renderings a of 3d scene.

Now the "glow thing" just sends the whole concept to hell. I will however suggest this:
learn photoshop or gimp and artisticate your scenes to your liking.

AND I will retort that BbB managed to do whats on your first image...(using apparteure diffraction)
http://www.bertrand-benoit.com/files/CI ... ullres.jpg

Notice all the lights in there? they have a "glow". Now its not as smooth and round as the one you showed but hey, photoshop could've done that VERY EASILY.

<-- 2 cents
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doublez
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Post by doublez » Thu Nov 13, 2008 3:12 pm

The neon sign could be replicated pretty easily I'd guess.
The glowing engine would be harder, but you could always just add it in PS like everyone else is saying.

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Kram1032
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Post by Kram1032 » Fri Nov 14, 2008 1:43 am

Borgleader wrote: AND I will retort that BbB managed to do whats on your first image...(using apparteure diffraction)
http://www.bertrand-benoit.com/files/CI ... ullres.jpg
I somehow had in mind that this was made with Blender Internal... Or was it the animation only?

Well, anyway. Tweakable glow is unrealistic. Ono avoids unrealism; he also doesn't like Bumpmapping for being fake. What ever you do, I'm pretty sure you wont be able to get him to add something like that. He'd rather sacrify bumpmapping.

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Post by neo0. » Mon Nov 24, 2008 10:12 am

The reason why Indigo needs this feature is because indigo isn't merely a render or a light simulator, it's also an artistic tool. As such, the phrase, "you're imagination is the only limit" should definitely apply here. Sometimes you might want to create things (like sci fi for example) that dont look like everyday things. For example, holograms. They glow, but the only way to get something t glow is use a very high powered rpb emitter, but the problem with this is that it has a huge effect on it's surroundings..

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Post by PureSpider » Mon Nov 24, 2008 10:36 am

Kram1032 wrote:Well, anyway. Tweakable glow is unrealistic. Ono avoids unrealism;
+1
neo0. wrote:The reason why Indigo needs this feature is because indigo isn't merely a render or a light simulator, ...
Ehm yes... you're sooooo right! Indigo totally NEEDS it or we'll all die 'cause Indigo is not a light simulator... NOT! :roll:
It won't find its way into Indigo, swallow that and let it rest now :roll:

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Zom-B
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Post by Zom-B » Mon Nov 24, 2008 10:40 am

neo0. wrote:The reason why Indigo needs this feature is because indigo isn't merely a render or a light simulator, it's also an artistic tool. As such, the phrase, "you're imagination is the only limit" should definitely apply here.
Oh oh oh... I think you mixing up stuff here m8!!

Indigo is a light simulator... i you want some special effects use software that is developed for this. Indigo is more like a camera for 3D world that tries to stay as near to the laws of nature as possible. Please, please with sugar on the top: accept this fact!!!1!
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neo0.
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Post by neo0. » Mon Nov 24, 2008 12:01 pm

Uhm, Indigo is a renderer, which is an artistic tool by defenition. Im not sure I know what you're talking about. To use your own camera analogy, what if you're scene isn't an everyday one? What if, god forbid, you want to get a little creative?
Notice all the lights in there? they have a "glow". Now its not as smooth and round as the one you showed but hey, photoshop could've done that VERY EASILY.
I know about outer glow in photoshop (who doesn't) and I could be wrong here but doesnt it it usually requires very simple scenes, like white text on a black background? If not how, would you suggest achieving an effect like in the second one I posted?
Last edited by neo0. on Mon Nov 24, 2008 12:08 pm, edited 1 time in total.

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Post by CTZn » Mon Nov 24, 2008 12:06 pm

Welcome to indigorenderer.com

Indigo Renderer is a free, physically-based unbiased render engine.
obsolete asset

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