Request for RGB emitter lights
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
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Glow would be realy useful. True, you can do it in violet but there are two fundamental problems :
1) It's not spactially accurate. It would look much better if the glow was volumetric and calculated in 3D
2) A dedicated glow function would probably give you more options to control the look of the glow.
3) What if you have multiple sources you want to make glow.
1) It's not spactially accurate. It would look much better if the glow was volumetric and calculated in 3D
2) A dedicated glow function would probably give you more options to control the look of the glow.
3) What if you have multiple sources you want to make glow.
Neo0. the problem is about the physical logic here... glow is possible via optical effect like rgigante told using aperture diffraction. otherwise you can set your scene in some SSS misty/foggy box to get glowing.
The problem about your request is that you are requesting an option to get some effects that aren't physically plausible, but common in basic render engines...
But nobody around here is interested in getting unrealistic images out of Indigo!
Maybe you can tell us about an example this feature is useful for, and makes sense... on the other hand, just because you don't get it working via the two plausible solutions doesn't justify a request m8...
my 0.02$
***edit***
Otherwise do your glow via Post Processing rendering your object solo, put it over the main Image and generate a glow in Gimp or whatever for this layer!
The problem about your request is that you are requesting an option to get some effects that aren't physically plausible, but common in basic render engines...
But nobody around here is interested in getting unrealistic images out of Indigo!
Maybe you can tell us about an example this feature is useful for, and makes sense... on the other hand, just because you don't get it working via the two plausible solutions doesn't justify a request m8...
my 0.02$
***edit***
Otherwise do your glow via Post Processing rendering your object solo, put it over the main Image and generate a glow in Gimp or whatever for this layer!
polygonmanufaktur.de
No, not sunbeams but things like this


Adding glow would make it more artistically flexible.
Personally, I don't see how glow would make it unrealistic. Many things in real life glow..
Still, if you dont want to use it, you wouldn't be forced to.


Well, many people use indigo for professional things, but for some people it's just art for fun.The problem about your request is that you are requesting an option to get some effects that aren't physically plausible, but common in basic render engines...
But nobody around here is interested in getting unrealistic images out of Indigo!

Personally, I don't see how glow would make it unrealistic. Many things in real life glow..
Still, if you dont want to use it, you wouldn't be forced to.

- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Indigo is not about "artisitical flexibility", its about creating physically plausible/possible renderings a of 3d scene.
Now the "glow thing" just sends the whole concept to hell. I will however suggest this:
learn photoshop or gimp and artisticate your scenes to your liking.
AND I will retort that BbB managed to do whats on your first image...(using apparteure diffraction)
http://www.bertrand-benoit.com/files/CI ... ullres.jpg
Notice all the lights in there? they have a "glow". Now its not as smooth and round as the one you showed but hey, photoshop could've done that VERY EASILY.
<-- 2 cents
Now the "glow thing" just sends the whole concept to hell. I will however suggest this:
learn photoshop or gimp and artisticate your scenes to your liking.
AND I will retort that BbB managed to do whats on your first image...(using apparteure diffraction)
http://www.bertrand-benoit.com/files/CI ... ullres.jpg
Notice all the lights in there? they have a "glow". Now its not as smooth and round as the one you showed but hey, photoshop could've done that VERY EASILY.
<-- 2 cents
benn hired a mercenary to kill my sig...
I somehow had in mind that this was made with Blender Internal... Or was it the animation only?Borgleader wrote: AND I will retort that BbB managed to do whats on your first image...(using apparteure diffraction)
http://www.bertrand-benoit.com/files/CI ... ullres.jpg
Well, anyway. Tweakable glow is unrealistic. Ono avoids unrealism; he also doesn't like Bumpmapping for being fake. What ever you do, I'm pretty sure you wont be able to get him to add something like that. He'd rather sacrify bumpmapping.
The reason why Indigo needs this feature is because indigo isn't merely a render or a light simulator, it's also an artistic tool. As such, the phrase, "you're imagination is the only limit" should definitely apply here. Sometimes you might want to create things (like sci fi for example) that dont look like everyday things. For example, holograms. They glow, but the only way to get something t glow is use a very high powered rpb emitter, but the problem with this is that it has a huge effect on it's surroundings..
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
+1Kram1032 wrote:Well, anyway. Tweakable glow is unrealistic. Ono avoids unrealism;
Ehm yes... you're sooooo right! Indigo totally NEEDS it or we'll all die 'cause Indigo is not a light simulator... NOT!neo0. wrote:The reason why Indigo needs this feature is because indigo isn't merely a render or a light simulator, ...

It won't find its way into Indigo, swallow that and let it rest now

Oh oh oh... I think you mixing up stuff here m8!!neo0. wrote:The reason why Indigo needs this feature is because indigo isn't merely a render or a light simulator, it's also an artistic tool. As such, the phrase, "you're imagination is the only limit" should definitely apply here.
Indigo is a light simulator... i you want some special effects use software that is developed for this. Indigo is more like a camera for 3D world that tries to stay as near to the laws of nature as possible. Please, please with sugar on the top: accept this fact!!!1!
polygonmanufaktur.de
Uhm, Indigo is a renderer, which is an artistic tool by defenition. Im not sure I know what you're talking about. To use your own camera analogy, what if you're scene isn't an everyday one? What if, god forbid, you want to get a little creative?
I know about outer glow in photoshop (who doesn't) and I could be wrong here but doesnt it it usually requires very simple scenes, like white text on a black background? If not how, would you suggest achieving an effect like in the second one I posted?Notice all the lights in there? they have a "glow". Now its not as smooth and round as the one you showed but hey, photoshop could've done that VERY EASILY.
Last edited by neo0. on Mon Nov 24, 2008 12:08 pm, edited 1 time in total.
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