Feature requests, bug reports and related discussion
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Kram1032
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by Kram1032 » Sun Aug 26, 2007 3:22 am
in that case, you had an other material.... or an rgb emitter or something like that... (do rgb emitters have gamme values?)
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Alain
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by Alain » Sun Aug 26, 2007 3:27 am
As you can see in the file "how_it_should_be.png" there is a balcony outside.
I just removed the glass geometry to let the sun in.
But if I add the glass geometry and add the glass material it looks like in picture "how_it_is.png"
whats wrong with the glass material ?
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Attachments
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- How_it_is.png (345.46 KiB) Viewed 2570 times
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- How_it_should_be.png (229.99 KiB) Viewed 2570 times
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Kram1032
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Post
by Kram1032 » Sun Aug 26, 2007 3:59 am
your glass looks bended and as if it has slight colour...

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carbon
- Posts: 231
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by carbon » Sun Aug 26, 2007 4:39 am
has your glass some volume or it is a single plane.. should be volume. also check if normals are pointing outside
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Alain
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Post
by Alain » Sun Aug 26, 2007 5:05 am
the has glass has a volume and its not bendet

normals are pointing outside on the left glass and inside on the other 2 glasses. If I turn the other 2 outside the glass gets just black.
what else could be wrong ?
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Attachments
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- im1188061200.png (719.98 KiB) Viewed 2530 times
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suvakas

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by suvakas » Sun Aug 26, 2007 5:22 am
Do you have a bump map applied?
Too high ior ?
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carbon
- Posts: 231
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by carbon » Sun Aug 26, 2007 5:23 am
try to render only all glasses, maybe there is another unclosed medium somewhere in the scene, i remember that i experienced once something like this, i had to remove all objects one by one until i found the bad one
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Zom-B

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by Zom-B » Sun Aug 26, 2007 5:32 am
Alain wrote:I guess this is a bug in the cindigo exporter ?
It seems you missed my post dude >
link<
polygonmanufaktur.de
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zsouthboy
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by zsouthboy » Sun Aug 26, 2007 7:49 am
Looks like you have normal smoothing turned on for the "glass", which causes that effect.
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Kram1032
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Post
by Kram1032 » Sun Aug 26, 2007 7:51 am
hey, yeah, that could be it!
Turn of normal smoothing

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Alain
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by Alain » Sun Aug 26, 2007 9:29 am
thank you guys, that was it !

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cpfresh
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by cpfresh » Tue Aug 28, 2007 11:26 am
looks like a cool scene, please share your final render!

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