Post
by oodmb » Thu Sep 06, 2007 8:51 am
well, ono's gone really far in indigo without the use of procedurals and it seems to be very popular even without procedurals, so i guess he has his reasons for not using them, although in my renderer i plan on only using procedurals and not supporting textures because its my personal philosophy that good models and textures should work for every model, in some cases i suppose textures are necessary, such as for logos or people, but i've gotten very far with only using textures once.
oh, and on on a side note, if 3d procedurals are used for sss, then the procedurals should be in object space instead of scene space because being in scene space would mean that if an object moved in two different scenes but was the same object, it would change texture. now that i think about it, that would be kinda cool as maybe a switch between object texture space and scene texture space.
a shiny monkey is a happy monkey