I'm having this problem for some time now and cant figure out how to fix it, please help me out!
This is an example of the errors. It happens in textured as well non-textured surfaces. It's not a normal error and all faces have the same material. Also UV-mapping is correct.

My system is a Mac Pro with Windows XP on it. In mac-land the system has 8 cores but in windows and therefor indigo, only four. It has a good video-card and lots of memory and HD-space. I'm running Indigo 1.1.13 32 bit on Windows from Blender 2.48.1 using Blendigo 1.1.13.
If you might know a sollution, please share! Cheers!