[REQ] Define Env map angle

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pixie
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[REQ] Define Env map angle

Post by pixie » Thu Nov 20, 2008 5:04 am

So that its the env map rotating and not the scene

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fused
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Post by fused » Thu Nov 20, 2008 5:39 am

+1

and i think i speak in favour of zomB and purespider, too :)

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PureSpider
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Post by PureSpider » Thu Nov 20, 2008 6:23 am

Yep, +1 from me, too

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rgigante
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Post by rgigante » Thu Nov 20, 2008 6:46 am

the easier thing to do is to add a simple transformation matrix... in order to have rot/scale/translation all in the same compact form.

Here my 2 cents, r.

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carbon
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Post by carbon » Thu Nov 20, 2008 9:28 am

+1

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