Hi all,
I'm trying to render an interior scene of a small room. I'd like to keep a camera lens of 35mm in order not to deform the image, but I have to go forward the wall !!!
A solution in 3DS or Blender is to make a camera clipping, see a example here : http://en.9jcg.com/comm_pages/blog_content-art-117.htm
So I can place my camera behind the wall and set the start clipping value just before the wall. Like that I don't have to modify my model to push the walls behind my camera !!!
I don't find any solution to set a clipping value to the camera in Indigo, and I don't know if it is possible.
Is there any way to achieve this, or could it be a new feature request ?
Thanks.
