Feature requests, bug reports and related discussion
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kikeonline

- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
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by kikeonline » Wed May 21, 2008 1:01 pm
Hi guys,
I dont know why but everytime I try to render this blender file Indigo fails to do so.
I get a C++ message that says that indigo need to terminate.
You can download the blender file here :
http://zeldaoca.tripod.com/gordastudioLAST.blend
Right Click > save
thanks
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zsouthboy
- Posts: 1395
- Joined: Fri Oct 13, 2006 5:12 am
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by zsouthboy » Wed May 21, 2008 3:30 pm
Works fine for me here.
I opened the blend, clicked Export -> blendigo, and clicked Render.

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Cire
- Posts: 102
- Joined: Wed Dec 27, 2006 10:49 am
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by Cire » Wed May 21, 2008 5:41 pm
There's probably too many faces for your machine to handle. Remove the Subsurf modifiers from those meshes . . . some of them are too heavy as it is (no pun intended).
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Zom-B

- Posts: 4701
- Joined: Tue Jul 04, 2006 4:18 pm
- Location: ´'`\_(ò_Ó)_/´'`
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Contact:
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by Zom-B » Wed May 21, 2008 8:08 pm
Just to bring it at the point:
Atm the C++ crash message is 99% related to not enough RAM on the executed machine!!
Rendering in console mode and a reduced SuperSampling to 1 will save you some RAM...
Otherwise spend some Bucks for some extra RAM, its so cheep atm

polygonmanufaktur.de
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zsouthboy
- Posts: 1395
- Joined: Fri Oct 13, 2006 5:12 am
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by zsouthboy » Thu May 22, 2008 12:23 am
Oh, should've mentioned i'm doing indigo x64 with 4GB of RAM.
Buy some more RAM, move to 64-bit OS, etc.
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kikeonline

- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
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by kikeonline » Thu May 22, 2008 2:24 am
OHHHH I SEEEE
You are all right! I tried to render that on 256mb ram
Thanks guys I will render this in my 2gb machine.
thank again.
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