Feature requests, bug reports and related discussion
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CoolColJ
- Posts: 1738
- Joined: Mon Jun 25, 2007 1:47 pm
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by CoolColJ » Mon Oct 01, 2007 5:16 pm
The sun position changes with Exit portal vs none
It's probably related to the sun position change with Bidirection turned on. maybe it just reverses the issue
both with Bidrectional MLT
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Attachments
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- CCJ_ExitPortal_SunPositionBug.JPG (189.49 KiB) Viewed 7235 times
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Dacksoldier
- Posts: 101
- Joined: Mon Apr 02, 2007 1:38 pm
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by Dacksoldier » Mon Oct 01, 2007 5:37 pm
maybe what is happening is that the sun is being "pushed in" further
so like instead of being clipped by both the outside edges and the inside edges of the window it is only being clipped by the inside edges that is what i'm thinking..
just a thought i haven't been on indigo in a while so i thought i would get back into it once i finish modeling my car
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CoolColJ
- Posts: 1738
- Joined: Mon Jun 25, 2007 1:47 pm
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by CoolColJ » Mon Oct 01, 2007 9:53 pm
another more outdoor one - sun direction moves once again
even the lighting on back wall as seen in the mirror changes colour drasticly!
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Attachments
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- CCJ_Exitportal_SunMove2.JPG (109.2 KiB) Viewed 7182 times
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BbB
- Posts: 1996
- Joined: Fri Feb 09, 2007 8:28 am
- Location: Berlin
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Contact:
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by BbB » Mon Oct 01, 2007 11:19 pm
I've noticed this to when I tried to position a sun ray to hit a specific object. It was trial-and-error hell to get it to fall in the right place...
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Vanessa07
- Posts: 312
- Joined: Mon Sep 24, 2007 11:17 pm
- Location: Suisse
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by Vanessa07 » Tue Oct 02, 2007 1:56 am
Hi!
How do you know if the exit portal is active? I don't see anything in the .xlm
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CoolColJ
- Posts: 1738
- Joined: Mon Jun 25, 2007 1:47 pm
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by CoolColJ » Tue Oct 02, 2007 10:06 am
Vanessa07 wrote:Hi!
How do you know if the exit portal is active? I don't see anything in the .xlm
it's in the scene file
Code: Select all
<exit_portal>
<!--Plane-->
<scale>0.01</scale>
<pos>0 0.001 2.897</pos>
<rotation>
<matrix>1.00000 0.00000 0.00000 0.00000 1.00000 0.00000 0.00000 0.00000 1.00000</matrix>
</rotation>
<mesh_name>default0</mesh_name>
</exit_portal>
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Heavily Tessellated
- Posts: 108
- Joined: Thu Aug 10, 2006 4:20 pm
- Location: Huh?
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by Heavily Tessellated » Thu Oct 04, 2007 6:20 am
If you don't consider pursuing a career as a quality assurance lunatic, you'll really be wasting those skills CCJ. heh you're both nik's best troubleshooter and worst nightmare in one.

Excellent examples.
(I dig the metallized version of the wooden posing mannequin)
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