Hi,
another thing: i read similar posts in the forums, didnt find an answer:
when subdividing an object with a displacement map active on that object, the resulting mesh in Indigo gets...weird? see screenshot. I am experimenting with UVs and found this interesting.
With the newest Indigo exporter and render, Blender 2.66. Also with older versions.
Subdivisions and Displacement maps
Re: Subdivisions and Displacement maps
Looks like there is no subdivision at all!
In the Indigo GUI set you material during rendering to diffuse and activate checkbox on the bottom to use random triangle color.
In the Indigo GUI set you material during rendering to diffuse and activate checkbox on the bottom to use random triangle color.
polygonmanufaktur.de
Re: Subdivisions and Displacement maps
I second Zom-B.
Displacement works on points.
Subdivision is a separate process, adding more points to the mesh. This step was skipped it seems.
Displacement works on points.
Subdivision is a separate process, adding more points to the mesh. This step was skipped it seems.
obsolete asset
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