Crashes on Startup
Crashes on Startup
Hello,
I get a window that says "indigo has generated errors and is being closed. A log file is being generated."
Any idea how to troubleshoot and fix this?
Windows 2000.
I get a window that says "indigo has generated errors and is being closed. A log file is being generated."
Any idea how to troubleshoot and fix this?
Windows 2000.
Hi jim and welcome aboard
erm ... do you expect a gui where you can load a scene? No gui - indigo is a pure renderer.
First, look at your inifile. "Scenfilepath" should point to scene which should be rendered -> then double-click on indigo.exe
I recommend this tut (don't know if you work with blender but this tut is also good to understand how indigo works):
http://www2.indigorenderer.com/blender_tut

jim wrote:I couldn't get to the point where I could load or open a scene.
erm ... do you expect a gui where you can load a scene? No gui - indigo is a pure renderer.
First, look at your inifile. "Scenfilepath" should point to scene which should be rendered -> then double-click on indigo.exe
I recommend this tut (don't know if you work with blender but this tut is also good to understand how indigo works):
http://www2.indigorenderer.com/blender_tut
Uh, yes I did expect a GUI.manitwo wrote:Hi jim and welcome aboard
jim wrote:I couldn't get to the point where I could load or open a scene.
erm ... do you expect a gui where you can load a scene? No gui - indigo is a pure renderer.
First, look at your inifile. "Scenfilepath" should point to scene which should be rendered -> then double-click on indigo.exe
I recommend this tut (don't know if you work with blender but this tut is also good to understand how indigo works):
http://www2.indigorenderer.com/blender_tut

Here's the log.txt file.
Code: Select all
scene file path: 'testscenes\ior_test.xml'
Using working directory path 'testscenes'.
created world.
Loading Scene 'testscenes\ior_test.xml'...
Camera: white balance = D65, using CIE XYZ chromacity (0.312730, 0.329020)
Using Reinhard tone mapping with pre_scale=1.000000, post_scale=1.000000, burn=0.800000
-----------ObjectTree::build()-------------
9 objects.
calcing root AABB.
AABB: (-10000000000.000000, -10000000000.000000, -10000000000.000000), (10000000000.000000, 10000000000.000000, 10000000000.000000)
max tree depth: 8
reserving N nodes: 9(72B)
total nodes used: 19 (152B)
total leafgeom size: 27 (108B)
finished building tree.
Finished initialisation
RendererSettings::getInstance().bidirectional: 1
RendererSettings::getInstance().metropolis: 1
Starting threads... (num threads: 1)
Starting thread...(RNG seed=1171469834)
------------------------------------------------
Time elapsed: 0s
Done 0.00000 mutations (0.00000 mutations per pixel)
mutations_per_sec: 0.00000 (1.#INF0 micro-secs / mutation)
doing initial warmup...
Still no. My main purpose for trying Indigo was for SketchUp rendering. I have the exporter, and it works. Here's the log file from an attempt at using the exporter.
http://jim.foltz.googlepages.com/screenshot.jpg
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The error window is a Windows error dialog, not an Indigo dialog. See the following screenshot.scene file path: 'C:\Documents and Settings\Administrator.JIM-A8DRKWAU7FZ\Desktop\indigo_06\untitled.xml'
Using working directory path 'C:\Documents and Settings\Administrator.JIM-A8DRKWAU7FZ\Desktop\indigo_06'.
created world.
Loading Scene 'C:\Documents and Settings\Administrator.JIM-A8DRKWAU7FZ\Desktop\indigo_06\untitled.xml'...
http://jim.foltz.googlepages.com/screenshot.jpg
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