Pycroft res - renovation job

Show off your final renders
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DaveC
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Post by DaveC » Mon Dec 18, 2006 10:20 am

That is pretty bloody excellent.

Regarding the brick texture.., as you have photoshop, couldn't you manually cut and paste bricks to make the texture bigger (more bricks) and add some variation by hand? Just a thought.
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suvakas
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Post by suvakas » Mon Dec 18, 2006 10:48 pm

yep, bricks are not very good (as stated), but apart from that - looks OK!

Still it would be interesting to hear Radiance opinion about using Blender in archi viz :wink:

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Camox
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Post by Camox » Tue Dec 19, 2006 4:53 am

:shock: WOW man, its awesome ! That looks so real, nice picture.

greetz camox :wink:

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suvakas
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Post by suvakas » Tue Dec 19, 2006 10:32 pm

Thanks for your answer radiance !
Sad to hear, that Blender is not too good for going from 2D drawings to 3D. This is the way i have to work most of the time. Can you import 2D Autocad drawings to Blender?
The reason why i'm looking towards Blender is of course obvious - the price. It is really amazing, that man can do a good commercial quality 3D by using freeware tools like Blender and Indigo(or YafRay or etc).

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suvakas
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Post by suvakas » Thu Dec 21, 2006 9:39 pm

I just did a test run to Blender and I was able to import DXF from Autocad. So it's a good start. The drawing was huge though. Way out of Blender scene limits. I have to read some tutorials first to get me started. The interface seemed quite confusing.

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