Tripentamorph

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CTZn
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Location: Paris, France

Tripentamorph

Post by CTZn » Fri Dec 08, 2006 11:01 pm

Image

It's a Tripentamorph catched in his living box close sunset...

In fact a subject for comparison with mental ray, but that's another story...

Modeled with TopMod.

Done. The sidenote is that I forget to enable untonemapped output, so it's a bit level corrected in Photoshop; I've not learned to balance sky/tonemap/white point yet...

NOTE: I put images here even if they are still in rendering process coz the concept is fixed yet.
Last edited by CTZn on Sat Dec 09, 2006 10:33 am, edited 2 times in total.

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OnoSendai
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Post by OnoSendai » Fri Dec 08, 2006 11:07 pm

cool!

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CTZn
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Location: Paris, France

Post by CTZn » Sat Dec 09, 2006 8:57 am

Now if you look closer, you can see he is happier because you looked at him. Tripentamorphs love to be admired ^^

Image

The diffraction is quite slight, that's because when a render starts using Cauchy coefficient one can hardly say what the final image will look like :)

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