city (finished Artwork?)

Show off your final renders
8bstudio
Posts: 190
Joined: Mon Sep 11, 2006 9:22 pm

city (finished Artwork?)

Post by 8bstudio » Fri Nov 17, 2006 9:25 pm

Hi to all!
Here my test with sun light:
10 hours
Image

I would like have same shadows but with .exr map to have some clouds in the sky and mirrored by glasses... With .exr (I tried differents) I have only very soft shadow. Do you know some tricks?

User avatar
Kosmokrator
Posts: 1141
Joined: Sat Jul 29, 2006 11:52 am
Location: Greece-Athens

Post by Kosmokrator » Fri Nov 17, 2006 9:46 pm

i think there is no way to mix sunlight and exr.....but if its possible this its a wonderfull idea.....nick...?
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

8bstudio
Posts: 190
Joined: Mon Sep 11, 2006 9:22 pm

Post by 8bstudio » Fri Nov 17, 2006 9:51 pm

Is it possible mix sun light and .exr??
Maybe texturizer "spec" glasses with .exr??
I'll try!

User avatar
Kosmokrator
Posts: 1141
Joined: Sat Jul 29, 2006 11:52 am
Location: Greece-Athens

Post by Kosmokrator » Fri Nov 17, 2006 9:59 pm

no man there is no way to mix exr with sun....but for reflections to your glass may try some plane with your map to reflect to the glass...
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

8bstudio
Posts: 190
Joined: Mon Sep 11, 2006 9:22 pm

Post by 8bstudio » Fri Nov 17, 2006 10:06 pm

:( :( :(
Thanks, I'll test!!!

8bstudio
Posts: 190
Joined: Mon Sep 11, 2006 9:22 pm

Post by 8bstudio » Tue Nov 21, 2006 9:32 pm

Last version:
Image

Comments? :?:

User avatar
skypa
Posts: 103
Joined: Tue Oct 24, 2006 11:38 pm
Location: Germany / Berlin

Post by skypa » Tue Nov 21, 2006 9:39 pm

Well, it looks pretty CGI. The wall and the floor look as they're lacking bump and the green material could use a workover. Make sure your window glass is double sided with an IOR of 1.5, it looks a little thin as of now.

8bstudio
Posts: 190
Joined: Mon Sep 11, 2006 9:22 pm

Post by 8bstudio » Tue Nov 21, 2006 9:48 pm

Hi Skypa!
What does it meen "workover"?

Glasses are double sided, but on the left I put IOR=3.5 and rgb=1 because I wanted matte-glass effect (not completly transparent)!

For the bump I'll try to increase bump value!
Thanks!

User avatar
skypa
Posts: 103
Joined: Tue Oct 24, 2006 11:38 pm
Location: Germany / Berlin

Post by skypa » Tue Nov 21, 2006 9:58 pm

For matte glass, I recommend applying a low-gain noise bump map to the second window layer, it'll look like matte, frosted glass. Play around with the gain value, its going to look a lot better.
(I assume you're looking for something similar to this?)
The green material ain't reflective enough, but isn't diffuse enough either for my taste. I'd say turn up a slider in one direction or the other, but this is completely subjective. ;)
It's hard to see, but it seems that the stone bench strongly needs beveled edges, edges are never that sharp in reallife.
Oh, and a last one. Give it a little more contrast to the image in post-pro, it's a little washed out.

Keep it up, this can look nicely. :)

8bstudio
Posts: 190
Joined: Mon Sep 11, 2006 9:22 pm

Post by 8bstudio » Tue Nov 21, 2006 10:05 pm

Thanks skypa for matte-glass. I try!!!
Me too I see this render like CGI and not real... but I didn't understand why... now I can do some changes and test!!!
Maybe I must move to "workinprogress".

8bstudio
Posts: 190
Joined: Mon Sep 11, 2006 9:22 pm

Post by 8bstudio » Wed Nov 29, 2006 2:15 am

last version...

evening version
Image
afternoon version
Image
I like but they don't seem a photos!!!
Any ideas??

User avatar
manitwo
Posts: 1029
Joined: Wed Jul 05, 2006 4:50 am
Location: Tirol - Austria

Post by manitwo » Wed Nov 29, 2006 2:25 am

The new ones are much much better imo.
...
but bevel your edges!
:D

8bstudio
Posts: 190
Joined: Mon Sep 11, 2006 9:22 pm

Post by 8bstudio » Wed Nov 29, 2006 9:11 pm

broken edges in postpro :? ...
and here the result
Image

IanC
Posts: 147
Joined: Thu Aug 24, 2006 4:46 am

Post by IanC » Thu Nov 30, 2006 10:55 am

You can mix sun with exr, but you must render twice. Then you can combine the exr files (or png, but you will lose quality) .

Render once with sun, once with exr.


Ian

8bstudio
Posts: 190
Joined: Mon Sep 11, 2006 9:22 pm

Post by 8bstudio » Thu Nov 30, 2006 9:41 pm

Good idea IanC!!
Thanks. I'll test and post!! :) :)

Post Reply
20 posts

Who is online

Users browsing this forum: No registered users and 82 guests