lego car - first render
lego car - first render
Hi, well I have been a sort of user of indigo in the past, but today I tried out the new version, and I must say its amazing. Here is a lego car render.
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- legoauto.jpg (164.25 KiB) Viewed 3755 times
Re: lego car - first render
Realy cool render 
Maybe get some emitters in there aswell, as it does look abit dull right now.

Maybe get some emitters in there aswell, as it does look abit dull right now.
Re: lego car - first render
little update with emitters.
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- legoauto2.jpg (132.2 KiB) Viewed 3636 times
Re: lego car - first render
Looks better 
Just wondering what modeling app are you using?
Since i can see alot of hard edges and poly's..

Just wondering what modeling app are you using?
Since i can see alot of hard edges and poly's..
Re: lego car - first render
Well, this case I use Mlcad, wich is designed especially for lego, there are parts which you can put together, and then used an lwo converter, which is messed it up quite much, so I had to block by block, and find, and reverse the wrong normals. Well, maybe an edge rounding option would be good for indigo as well. Otherwise it might be possible to chamfer all of them, with more or less headeache, maybe even some sss would help. But for now, its ok. I will use this model as a part of material exercise in my book, light and shadow with cinema 4d. this was basically just a test. I wanted to include one of "those" unbiased renderers. It could be the indigo will be the one... I am sort of staisfied with the speed of rendering.Stromberg wrote:Looks better
Just wondering what modeling app are you using?
Since i can see alot of hard edges and poly's..
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