Post
by Pibuz » Wed Jul 02, 2008 1:30 am
Hi Kwisten! Thanks!
I'll try re-rendering with vertical lines, you're right about that..
Concerning displacement... I don't think i'd be so necessary, here: if you're referring to the tiles, actually..
I think i'd encounter the same problem. I think the problem is that a material (white one) starts just where the other one (black one) ends, so this is the cause of all of my problems. I could simply make a bump map blending in Photoshop the tile textures and the black/white bump map, and then make an exponent map in the same way: i think i'd be sufficient to get the result i'm aiming to..
Know what? I'm gonna do that!
..i just wanted to figure THIS out, cos this time there is a simple workaround, but in other cases it could be much more difficult...
Sorry, one question: which version of Indigo/skindigo do you use? Cos i'm very very very interested in the use of displacement, but i knew there were some issues to be fixed (instancing not allowed, plane surfaces not displaceable...): is there a version which fixed this? Did i miss it?