Show off your final renders
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seanser
- Posts: 67
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by seanser » Sat Apr 26, 2008 11:46 am
This is my first try with Indigo, thanks for looking.
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BbB
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by BbB » Sat Apr 26, 2008 7:46 pm
Nice. Cool model too. Tell us a bit more about the back wall. How was it done?
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beta
- Posts: 83
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by beta » Sat Apr 26, 2008 8:51 pm
errrmmmm wow!

really nice job man!!!
and yup tell us more about the wall

Last edited by
beta on Thu May 01, 2008 9:15 am, edited 1 time in total.
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jenujacob
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by jenujacob » Sat Apr 26, 2008 9:24 pm
nice background! nice car! nice exr!
but whatever happened to the ground texture????

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Kram1032
- Posts: 6649
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by Kram1032 » Sat Apr 26, 2008 10:17 pm
actually, not even the ground texture is bad. - there already where far worst ground textures
Well done, really! Let's see some other work by you, soon

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seanser
- Posts: 67
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by seanser » Sun Apr 27, 2008 8:13 am
Thanks guys for positive feedback. Should have said, the car was modeled in blender, wall and ground texture are from cg textures. A bump and spec map were made in crazybump which is a great wee program in beta stage that is free to download. Render time was 22h on a dual core, I take the point about the concrete ground texture, I suppose i could have used something else with more detail but I dunno I don't actually mind it.
I love indigo with the blendigo exporter, its almost as easy to use as the internal renderer I was getting results that I was happy with after a very short time, i'll be putting alot more projects through indigo in future

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CoolColJ
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by CoolColJ » Sun May 11, 2008 10:55 pm
I like the back wall a lot, the car less so

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OnoSendai

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by OnoSendai » Sun May 11, 2008 10:57 pm
Nice modelling, but I think the car material looks wrong. Perhaps the IOR is too high?
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zsouthboy
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by zsouthboy » Mon May 12, 2008 4:43 am
Looks great, but your car paint looks like someone took some sandpaper to it (reflections are too diffuse)

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Kram1032
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by Kram1032 » Mon May 12, 2008 8:42 am
OnoSendai wrote:Nice modelling, but I think the car material looks wrong. Perhaps the IOR is too high?
zsouthboy wrote:Looks great, but your car paint looks like someone took some sandpaper to it (reflections are too diffuse)

Too much IoR, too low exponent... oKAAAy....
I think, it's just fine

(maybe blend it with a material with lower IoR and higher exponent, as it often is done for carpaint but I think, it's fine as-is)
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CarlosR26
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by CarlosR26 » Fri Jun 13, 2008 5:09 pm
Can i have your tire texture please?
Where do you downloaded?
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