Show off your final renders
-
redblue
- Posts: 7
- Joined: Wed Oct 31, 2007 3:44 am
Post
by redblue » Thu Dec 20, 2007 10:44 pm
This is my first exterior render and first try to photomontage.
What do you think about?
-
Attachments
-

- y-house.jpg (367.21 KiB) Viewed 3652 times
-
BbB
- Posts: 1996
- Joined: Fri Feb 09, 2007 8:28 am
- Location: Berlin
-
Contact:
Post
by BbB » Thu Dec 20, 2007 10:55 pm
Looks pretty good to me. A bit blurry though. Why is that?
-
redblue
- Posts: 7
- Joined: Wed Oct 31, 2007 3:44 am
Post
by redblue » Fri Dec 21, 2007 12:01 am
I have to blur the render to match with the photo
-
BbB
- Posts: 1996
- Joined: Fri Feb 09, 2007 8:28 am
- Location: Berlin
-
Contact:
Post
by BbB » Fri Dec 21, 2007 12:04 am
Shame. It takes a lot away from the image.
But in any case it seems very well integrated.
Your mats look good. My only reservation would be the slightly intimidating black block. It seems a bit all-absorbing as it is and it's hard to tell what material it's supposed to be.
-
Vanessa07
- Posts: 312
- Joined: Mon Sep 24, 2007 11:17 pm
- Location: Suisse
Post
by Vanessa07 » Fri Dec 21, 2007 1:13 am
Very nice integration

-
Qwaszt
- Posts: 28
- Joined: Fri Nov 02, 2007 10:40 pm
- Location: Netherlands
-
Contact:
Post
by Qwaszt » Fri Dec 21, 2007 1:32 am
Any chance on explaining me (and maybe others) how you did your light and scene setup setup to match the photograph?
I would love to learn how to do that.
I Like the image but i do agree on the black part that is tracking too much attention.
Thanks!
Q
-
redblue
- Posts: 7
- Joined: Wed Oct 31, 2007 3:44 am
Post
by redblue » Fri Dec 21, 2007 2:43 am
I'm not so expert to teach
The light is a simply sun light in Blender; in blendigo is a Physical sky+sun with Sky turbidity set to 5.6
-
Qwaszt
- Posts: 28
- Joined: Fri Nov 02, 2007 10:40 pm
- Location: Netherlands
-
Contact:
Post
by Qwaszt » Fri Dec 21, 2007 2:51 am
Wel, you just did
Thanks for the effort!
Thanks for the turbidity setting. I have to play more with settings like those i think.
-
alex22
- Posts: 171
- Joined: Thu Apr 12, 2007 12:07 pm
- Location: Germany
Post
by alex22 » Fri Dec 21, 2007 7:59 am
You should blur the edges, where the white wall in the front and the photo meet, some more.
-
alex22
- Posts: 171
- Joined: Thu Apr 12, 2007 12:07 pm
- Location: Germany
Post
by alex22 » Fri Dec 21, 2007 8:00 am
You should blur the edges, where the white wall in the front and the photo meet, some more(you can see the cuts in some parts). Besides that very nice integration.
-
Roger
- Posts: 94
- Joined: Sat Sep 16, 2006 4:56 am
- Location: The Netherlands
-
Contact:
Post
by Roger » Sun Jan 06, 2008 12:32 am
I like the blur

. Gives a nice feeling to the image, nice and believably realistic. As mentioned, you can photoshop the bottom part, where the wall meets the grass, a lot better, it's a bit more work, but well worth the time. And since the original photo seem to be lit by a cloudy day, the sharp shadow on the right is out of place. Great work though! I like the feeling it gives.
Sander "Roger" Wit
The Netherlands
Who is online
Users browsing this forum: No registered users and 10 guests