First Try

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deltaepsylon
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First Try

Post by deltaepsylon » Fri Jun 29, 2007 6:33 am

This is my first try ever to do something serious with Indigo. Before, i was just fooling around with simple things, like the Blender + Indigo Tutorial.

Rendered for about 3.5 (:oops:) hours on a Dell Latitude D810 with 2 GB RAM and a 2.13 GHz Pentium M

For some reason, the blue dice shadows dont look like they have caustics, but I had hybrid and bidir enabled.
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Olis
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Location: Stockholm, Sweden

Post by Olis » Fri Jun 29, 2007 7:34 am

Nice picture! I think the absense of caustics in your picture is because the floor has a phong material.

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daniel_nieto
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Post by daniel_nieto » Fri Jun 29, 2007 9:20 am

no, i think there are no caustics because of the SunSky, try another lit, like emitters... :D
Image From México, Daniel Nieto .·.

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CTZn
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Post by CTZn » Fri Jun 29, 2007 10:28 am

or another combination as rendering methd.
obsolete asset

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deltaepsylon
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Post by deltaepsylon » Tue Jul 03, 2007 12:27 pm

how would i set this up with emmiters? like, approx. what values for lighting and stuff? cuz every time i try, i get a full white screen.
BTW i think the no caustics thing is due to the reflecty floor

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CoolColJ
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Post by CoolColJ » Tue Jul 03, 2007 1:11 pm

sun works for caustics, I got em in a recent rendering test in my test renders thread

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deltaepsylon
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Post by deltaepsylon » Wed Jul 04, 2007 12:01 am

ok, then its definantly the Phong material.

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Kram1032
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Post by Kram1032 » Thu Jul 19, 2007 12:04 am

yes, for some reason, you never get caustics on phong...
(I think, you never get, as soon, as it's reflective... but I already saw caustics on perfect mirrors...)

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