Show off your final renders
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deltaepsylon
- Posts: 417
- Joined: Tue Jan 09, 2007 11:50 pm
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by deltaepsylon » Fri Jun 29, 2007 6:33 am
This is my first try ever to do something serious with Indigo. Before, i was just fooling around with simple things, like the Blender + Indigo Tutorial.
Rendered for about 3.5 (:oops:) hours on a Dell Latitude D810 with 2 GB RAM and a 2.13 GHz Pentium M
For some reason, the blue dice shadows dont look like they have caustics, but I had hybrid and bidir enabled.
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Olis
- Posts: 215
- Joined: Tue Mar 20, 2007 6:46 am
- Location: Stockholm, Sweden
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by Olis » Fri Jun 29, 2007 7:34 am
Nice picture! I think the absense of caustics in your picture is because the floor has a phong material.
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daniel_nieto
- Posts: 173
- Joined: Wed Apr 11, 2007 10:45 am
- Location: Ciudad Guzman, Jalisco, México
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Contact:
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by daniel_nieto » Fri Jun 29, 2007 9:20 am
no, i think there are no caustics because of the SunSky, try another lit, like emitters...


From México, Daniel Nieto .·.
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Fri Jun 29, 2007 10:28 am
or another combination as rendering methd.
obsolete asset
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deltaepsylon
- Posts: 417
- Joined: Tue Jan 09, 2007 11:50 pm
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by deltaepsylon » Tue Jul 03, 2007 12:27 pm
how would i set this up with emmiters? like, approx. what values for lighting and stuff? cuz every time i try, i get a full white screen.
BTW i think the no caustics thing is due to the reflecty floor
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CoolColJ
- Posts: 1738
- Joined: Mon Jun 25, 2007 1:47 pm
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by CoolColJ » Tue Jul 03, 2007 1:11 pm
sun works for caustics, I got em in a recent rendering test in my test renders thread
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Thu Jul 19, 2007 12:04 am
yes, for some reason, you never get caustics on phong...
(I think, you never get, as soon, as it's reflective... but I already saw caustics on perfect mirrors...)
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