Show off your final renders
-
eg2k6
- Posts: 63
- Joined: Tue Apr 03, 2007 8:13 am
- Location: Washington USA
Post
by eg2k6 » Tue Apr 03, 2007 11:19 am
i was testing reflections so i decided to make this:
"Chillin' in the Tub"
some guy sitting in a bowl of water.

-
DaveC
- Posts: 596
- Joined: Mon Sep 11, 2006 12:20 am
- Location: The Tottenham, London, UK
-
Contact:
Post
by DaveC » Tue Apr 03, 2007 11:48 am
Someone's having fun with their new toy (indigo). Good to see some real fun being had

-
eg2k6
- Posts: 63
- Joined: Tue Apr 03, 2007 8:13 am
- Location: Washington USA
Post
by eg2k6 » Tue Apr 03, 2007 12:11 pm
yeah. im rendering some
milk right now.
EDIT: milk isn't colorful enough. im doing juice.
Last edited by
eg2k6 on Tue Apr 03, 2007 1:19 pm, edited 2 times in total.
-
mrCarnivore
- Posts: 517
- Joined: Sun Mar 04, 2007 6:20 am
- Location: Stuttgart, Germany
Post
by mrCarnivore » Tue Apr 03, 2007 7:12 pm
You should subdivide a little more. Those black areas really are sooo easy to avoid and the result looks much better.
Funny image!
-
Stur
- Posts: 594
- Joined: Fri Nov 10, 2006 11:52 pm
- Location: Nancy, France
Post
by Stur » Tue Apr 03, 2007 8:34 pm
No, you just need to activate normal smoothing.
-
Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
Post
by Kram1032 » Tue Apr 03, 2007 10:17 pm
Actually, it's a bit strange, that there ARE normalsmoothing problems with unsmoothed normals....
But I like it: It gives a toony effect

-
OnoSendai

- Posts: 6244
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
-
Contact:
Post
by OnoSendai » Tue Apr 03, 2007 10:29 pm
I think they're smoothed in some fucked up way
-
DaveC
- Posts: 596
- Joined: Mon Sep 11, 2006 12:20 am
- Location: The Tottenham, London, UK
-
Contact:
Post
by DaveC » Tue Apr 03, 2007 11:18 pm
I already said somewhere, just add an edgesplit modifier

-
Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
Post
by Kram1032 » Tue Apr 03, 2007 11:23 pm
edgesplit will split edges (D'oh) and you have to be careful with subdiv, then...
If you FIRST do edgesplit and THEN subdivide, some faces will get round -> wont catch the other faces
-
CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
Post
by CTZn » Wed Apr 04, 2007 1:22 am
Maybe a lamina faces problem (2 triangles sharing 3 edges). Check for double geometry.
-
eg2k6
- Posts: 63
- Joined: Tue Apr 03, 2007 8:13 am
- Location: Washington USA
Post
by eg2k6 » Fri Apr 06, 2007 3:24 pm
this image was mainly to test the water, not the material of the bowl.
here is a bowl of Cocoa Puffs i rendered a few days ago. the bowl has no problems here.

-
Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
Post
by Kram1032 » Fri Apr 06, 2007 10:59 pm
looks great!
The cocoa-milkish liquid should have
(@ manitwo:

)
SSS

-
DaveC
- Posts: 596
- Joined: Mon Sep 11, 2006 12:20 am
- Location: The Tottenham, London, UK
-
Contact:
Post
by DaveC » Sat Apr 07, 2007 3:22 am
yes. SSS. milk coloured brown

-
eg2k6
- Posts: 63
- Joined: Tue Apr 03, 2007 8:13 am
- Location: Washington USA
Post
by eg2k6 » Sat Apr 07, 2007 5:11 am
how do you add SSS?
Who is online
Users browsing this forum: No registered users and 52 guests