Silverwings Render Corner
- Silverwing
- Posts: 71
- Joined: Sun Aug 23, 2015 1:16 am
- Location: Ludwigsburg Germany
- Contact:
Silverwings Render Corner
Hi there everyone.
I recently had the chance to acquire a Indigo license.
The plan is to post renderings I have done with Indigo here.
In case someone is curious:
My setup consists of 3 machines. Two workstations and one Laptop.
Workstation 1: 64 GB Ram, i7 5960x, 8x3.0 GHz, 16 threads, GTX Titan, GTX 980
Workstation 2: 24 GB Ram, i7 980x, 6x3,3 GHz, 12 threads, GTX 570
Laptop: 12 GB Ram, i7 3632QM, 4x2.2 GHz, 8 threads, GTX 640M LE
I recently had the chance to acquire a Indigo license.
The plan is to post renderings I have done with Indigo here.
In case someone is curious:
My setup consists of 3 machines. Two workstations and one Laptop.
Workstation 1: 64 GB Ram, i7 5960x, 8x3.0 GHz, 16 threads, GTX Titan, GTX 980
Workstation 2: 24 GB Ram, i7 980x, 6x3,3 GHz, 12 threads, GTX 570
Laptop: 12 GB Ram, i7 3632QM, 4x2.2 GHz, 8 threads, GTX 640M LE
- Attachments
You don´t dream in cryo.
Re: Silverwings Render Corner
beautiful!
Re: Silverwings Render Corner
Welcome to the forum and congrats to the license. Looks like you've put it right to work. I second Ono's comment. Beautiful!
Sent from my iPad using Tapatalk
Sent from my iPad using Tapatalk
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Silverwings Render Corner
Nice shots!
- thesquirell
- Posts: 428
- Joined: Fri Aug 29, 2014 3:49 am
- Location: Novi Sad, Serbia
Re: Silverwings Render Corner
Outstanding!
- Silverwing
- Posts: 71
- Joined: Sun Aug 23, 2015 1:16 am
- Location: Ludwigsburg Germany
- Contact:
Re: Silverwings Render Corner
@ OnoSendai:
Thanks a lot! I appreciate it.
@ Headroom:
Thanks for the warm wellcome and thanks for your comment
@ Oscar J:
Thank you!
@ thesquirell:
Thanks a lot!
Cheers,
Raphael
Thanks a lot! I appreciate it.
@ Headroom:
Thanks for the warm wellcome and thanks for your comment
@ Oscar J:
Thank you!
@ thesquirell:
Thanks a lot!
Cheers,
Raphael
You don´t dream in cryo.
Re: Silverwings Render Corner
Very interesting! Thank you for posting technical information about the images you create.
It will be useful for sure to lots of us users
It will be useful for sure to lots of us users
Re: Silverwings Render Corner
Congratulations for the beautiful pictures and the powerful equipment.
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Silverwings Render Corner
Hey Silverwing, nice thread!
Thanks for sharing, and cool tests
Thanks for sharing, and cool tests
- Silverwing
- Posts: 71
- Joined: Sun Aug 23, 2015 1:16 am
- Location: Ludwigsburg Germany
- Contact:
Re: Silverwings Render Corner
Cheers girls and guys.
I just rendered myselv a cold drink.
Took a while to get the settings right Around 1 day of trial and error to be exact.
Ice and orange juice both have SSS.
Glass VS Juice VS Ice is handled with the Precedence setting (So for example no juice is rendered inside the ice cubes that occupy the juice)
Some color correction was done in After Effects.
Cheers,
Raphael
I just rendered myselv a cold drink.
Took a while to get the settings right Around 1 day of trial and error to be exact.
Ice and orange juice both have SSS.
Glass VS Juice VS Ice is handled with the Precedence setting (So for example no juice is rendered inside the ice cubes that occupy the juice)
Some color correction was done in After Effects.
Cheers,
Raphael
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You don´t dream in cryo.
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Silverwings Render Corner
Very nice, love the caustics, though I feel that the ice cubes could be a weeeee bit more transparent.
Digging the painted wood look too, by the way.
Digging the painted wood look too, by the way.
Re: Silverwings Render Corner
Nice stuff Silverwing.
One tip - for the fastest SSS rendering, you want to use a uniform scattering coefficient spectrum.
I agree with Oscar about the ice. Maybe it needs some bubbles and fissures in it?
One tip - for the fastest SSS rendering, you want to use a uniform scattering coefficient spectrum.
I agree with Oscar about the ice. Maybe it needs some bubbles and fissures in it?
- Silverwing
- Posts: 71
- Joined: Sun Aug 23, 2015 1:16 am
- Location: Ludwigsburg Germany
- Contact:
Re: Silverwings Render Corner
@ Oscar J:
Thanks a lot. And yes you are right about the ice. Seems like I got carried away with the cool SSS effect I was achieving ha ha.
@ OnoSendai:
Also thank you!
For the orange Juice I of course used RGB colors to achieve that orange look.
Thanks guys for the feedback!
EDIT:
I rendered a new scene with less SSS in the Ice. I hope you enjoy
Cheers,
Raphael
Thanks a lot. And yes you are right about the ice. Seems like I got carried away with the cool SSS effect I was achieving ha ha.
@ OnoSendai:
Also thank you!
Thanks for the tip. I have used Uniform scattering for the ice. I had just the feeling that it was fasterOne tip - for the fastest SSS rendering, you want to use a uniform scattering coefficient spectrum.
For the orange Juice I of course used RGB colors to achieve that orange look.
Thanks guys for the feedback!
EDIT:
I rendered a new scene with less SSS in the Ice. I hope you enjoy
Cheers,
Raphael
- Attachments
You don´t dream in cryo.
Re: Silverwings Render Corner
Hi Silverwing, regarding the SSS settings -
you can still get an orange colour by setting the absorption spectrum appropriately, while keeping the scattering spectrum uniform.
you can still get an orange colour by setting the absorption spectrum appropriately, while keeping the scattering spectrum uniform.
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Silverwings Render Corner
That looks much better!
There's some jpeg compression hurting my eyes though. Do you save your renders as jpegs from Indigo? Be aware - Indigo's saves kinda low quality jpegs.
There's some jpeg compression hurting my eyes though. Do you save your renders as jpegs from Indigo? Be aware - Indigo's saves kinda low quality jpegs.
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