Terrace - 1st Render

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gar3th
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Terrace - 1st Render

Post by gar3th » Sun Jun 02, 2013 3:25 pm

This was my first render using indigo for a school project.

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Oscar J
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Re: Terrace - 1st Render

Post by Oscar J » Mon Jun 03, 2013 12:15 am

Looks nice, but the colours are a bit weird (right side is kinda purple) and the whites are rather blown out.

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CTZn
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Re: Terrace - 1st Render

Post by CTZn » Mon Jun 03, 2013 1:02 am

Cosy project, please get me there once it's done !

Oscar J is pointing out extreme material values for albedos, detracting from a realistic setup somewhat. Keep in mind that a very paper sheet is only a 80% grey; most whites you'd want to use would even be darker.

Same goes with colour and texture's saturation. Both phenomenon (saturation and overbrightness) will increase noise and convergence time.

PS: an alternative to post processing might be a different camera tonemapping response file (film).
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StompinTom
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Re: Terrace - 1st Render

Post by StompinTom » Mon Jun 03, 2013 1:29 am

I like it. Has that blown out, hot summer sun feel. Over- / under-exposure is not always a bad thing!

Mor4us
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Re: Terrace - 1st Render

Post by Mor4us » Mon Jun 03, 2013 2:11 am

StompinTom wrote:I like it. Has that blown out, hot summer sun feel. Over- / under-exposure is not always a bad thing!
I agree that under/overexposure isn't always bad, BUT looking at this picture exposures just don't fit.
If he would have like to show overexposed situation, the sky should be way more blown out.
and i also agree that materials are just not set up right yet.

good start though
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gar3th
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Joined: Sun Jun 02, 2013 3:10 pm

Re: Terrace - 1st Render

Post by gar3th » Mon Jun 03, 2013 3:49 am

Thanks for the advice, I will definitely use some of your recommendations in my next render.

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