cafe

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drSchwarz
Posts: 1
Joined: Sat May 18, 2013 10:57 am

cafe

Post by drSchwarz » Sat May 18, 2013 11:14 am

Hi everyone,
These are some renders of my cafe design. Done in sketchup, indigo RT, and a slight touch of PS.
all CC is welcome :)
render1.jpg
render2.jpg

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PureSpider
Posts: 1459
Joined: Tue Apr 08, 2008 9:37 am
Location: Karlsruhe, BW, Germany
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Re: cafe

Post by PureSpider » Sat May 18, 2013 11:22 am

Brutal compression hurts my eyes :cry:

William
Posts: 47
Joined: Tue Nov 20, 2012 10:49 am
Location: Australia

Re: cafe

Post by William » Sat May 18, 2013 1:34 pm

You need to make the furniture placement more natural. Look at the line of stools at bar for example.

And yes, its too contrast.

Pikadili89
Posts: 119
Joined: Wed Jul 11, 2012 1:19 am

Re: cafe

Post by Pikadili89 » Sat May 18, 2013 8:52 pm

Roses looks too naive to me, and stool definetly need some random rotation and movements in low degrees...but I like contrast and concept, even tho you shoud add more details in general, nice work anyway :)

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Oscar J
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Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: cafe

Post by Oscar J » Sat May 18, 2013 9:48 pm

The scene looks nice, but the tonemapping/postprocessing is blowing out the image. It's not comfortable to look at.

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