Modern Bathroom in Germany
- Frank Schroer
- Posts: 39
- Joined: Mon Aug 03, 2009 7:02 pm
Modern Bathroom in Germany
Hi
this is a modern Bathroom in Germany
Rendering /Light is only HDRI, MLTbidir
this is a modern Bathroom in Germany
Rendering /Light is only HDRI, MLTbidir
Regards,
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
Re: Modern Bathroom in Germany
That's awesome. The water on the shower is really well done 

Re: Modern Bathroom in Germany
Very nice!
The only comment I could make is rather not CG oriented. If one splashed water that high in the shower then the rest of the bathroom would definitely be not a s clean as it looks right now
Just kidding. The water is definitely well done!
The only comment I could make is rather not CG oriented. If one splashed water that high in the shower then the rest of the bathroom would definitely be not a s clean as it looks right now

Just kidding. The water is definitely well done!
- Frank Schroer
- Posts: 39
- Joined: Mon Aug 03, 2009 7:02 pm
Re: Modern Bathroom in Germany
Hi
The spray is a relief in the glass material also in reality. As a screen.
I would like to decorate but not with foreign services. The glass of water comes straight from the
Materials on this site. I've reworked just a little. That was in the material definition, a focus of the image and not so easy.
Here are more pictures with different color definitions of the light. I can never decide what light I find beautiful. Warm or cold light ...
Greetings, Frank
The spray is a relief in the glass material also in reality. As a screen.
I would like to decorate but not with foreign services. The glass of water comes straight from the
Materials on this site. I've reworked just a little. That was in the material definition, a focus of the image and not so easy.
Here are more pictures with different color definitions of the light. I can never decide what light I find beautiful. Warm or cold light ...
Greetings, Frank
Regards,
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
Re: Modern Bathroom in Germany
I'd definitely give contrast a chance here
I think the image is great but lacks some..depth. Try working a little with levels and contrast! 10 minutes job in PS!

I think the image is great but lacks some..depth. Try working a little with levels and contrast! 10 minutes job in PS!
Re: Modern Bathroom in Germany
I guess I misread that material just a little
Either way, it does provide a nice focal point for the Bathroom.

Either way, it does provide a nice focal point for the Bathroom.
- Frank Schroer
- Posts: 39
- Joined: Mon Aug 03, 2009 7:02 pm
Re: Modern Bathroom in Germany
Hi Pibuz
Can you give me an example of one of these pictures? Can you tell me then say what you've done in Photoshop?
I say ever Thanks for your tip ...
Frank
Can you give me an example of one of these pictures? Can you tell me then say what you've done in Photoshop?
I say ever Thanks for your tip ...
Frank
Regards,
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
Re: Modern Bathroom in Germany
Hey Frank! I meant something like this!
Postwork in Photoshop 5 minutes, but I really think it kicks the render!
Postwork in Photoshop 5 minutes, but I really think it kicks the render!
Re: Modern Bathroom in Germany
Agreed with Pibuz. Didn't you like the results with Camera Tonemapping, Frank ?Pibuz wrote:Hey Frank! I meant something like this!
Postwork in Photoshop 5 minutes, but I really think it kicks the render!
Anyways, very nice work !
obsolete asset
Re: Modern Bathroom in Germany
maybe something more natural ? im not big fan of modifying someone`s work but here are my 2 cents.
To author : feel free to write here if you dont want to have published color modification, i`ll remove it then.
To author : feel free to write here if you dont want to have published color modification, i`ll remove it then.
Re: Modern Bathroom in Germany
Nice use of my wet glass material! I'd recommend blending it with a 'not wet' glass near the top.
Re: Modern Bathroom in Germany
That looks really good, but definately agree with the more contrast comments. I love that wet glass material though
Quick question then, about the wet glass material - is there a way to scale it? In Sketchup the edit material size is greyed out and the default material seems a little small on my test model. I know water drops are small, but would be nice to make them slightly bigger so you can see them without zooming right in!
Cheers

Quick question then, about the wet glass material - is there a way to scale it? In Sketchup the edit material size is greyed out and the default material seems a little small on my test model. I know water drops are small, but would be nice to make them slightly bigger so you can see them without zooming right in!
Cheers
Re: Modern Bathroom in Germany
You should be able to modify the material with the Material Editor.
If you want more control directly in Sketchup then you need to recreate the material in Sketchup. You cannot modify an external material directly in Sketchup.
If you want more control directly in Sketchup then you need to recreate the material in Sketchup. You cannot modify an external material directly in Sketchup.
Re: Modern Bathroom in Germany
That's not a problem of material definition, but UV mapping scaling in sketchup.
How to arrange this:
1) Create a material in sketchup. In the sketchup material properties, set the texture file to the bump image of the wet material (you may have to extract it from the material file). You may set some semi-opacity if you want to see the material transparent in sketchup.
2)Apply this material to the glass object. Then scale the UV mapping with either:
- Changing the tile size in the sketchup material toolbox
- Use the sketchup UV mapping tool (right click on the selected surface) to arrange the mapping to whatever you want
3) Go to the skindigo material properties. Set material type as "linked igm" and set the path to your wet glass material.
In that way, you control exactly the size of UV mapping for your material.
Etienne
How to arrange this:
1) Create a material in sketchup. In the sketchup material properties, set the texture file to the bump image of the wet material (you may have to extract it from the material file). You may set some semi-opacity if you want to see the material transparent in sketchup.
2)Apply this material to the glass object. Then scale the UV mapping with either:
- Changing the tile size in the sketchup material toolbox
- Use the sketchup UV mapping tool (right click on the selected surface) to arrange the mapping to whatever you want
3) Go to the skindigo material properties. Set material type as "linked igm" and set the path to your wet glass material.
In that way, you control exactly the size of UV mapping for your material.
Etienne
Eclat-Digital Research
http://www.eclat-digital.com
http://www.eclat-digital.com
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